Zarkhy

Well-Known Member
Nov 4, 2018
1,221
821
Individual ones, no Automation or mods downloaded, downloaded game straight from op, windows 10
Ok so look at the pics folder for the character/place, figure out which pic it is and how the same pic is named for a character that does not have this issue.
 

HeavenKim

Member
Oct 2, 2018
290
272
Ok so look at the pics folder for the character/place, figure out which pic it is and how the same pic is named for a character that does not have this issue.
just remembered, I may have messed with the girl's V-card ( turn her to a virgin when she originally is not ) could that be the problem?
 

GD-studios

The Budman
Game Developer
Nov 20, 2021
929
3,432
Version 0.8.3.8 has been released!

Hello guys!

The latest MoR version is now available for all tiers!

0838 is another WIP killer that also introduces a long list of new features:

- The Sunderland quest.
- Two new scripted NPCs (Mrs. Sunderland, Celeste Sunderland).
- New Westside map.
- New location: The Gymnasium.
- New location: Westside Abbey, with a new "away" assignment (Convent girl).
- New location: Marston Watch Tower. A medium-length dungeon-crawl adventure. The tower can also be claimed if you have a well-established Fort Sera faction.
- The SWG.R22 quest (Drainage pipe in Stokke Hills).
- About 150 new wardrobe renders (+inspect pic) for Av100-Av109, Av120, Av136).
- Talika's complete armor set.
- Jewelry (craftable/equippable).
- Overhauled training clothes.
- Purchasable holiday dresses.
- Prestige variables.
- Clea's inspect pics and breakfast scene.
- New furniture: Mega bed.
- Sellable furniture (Westside Market).
- MANY smaller addons, bug fixes, tweaks and fixed typos.

Complete changelog can be found .

.
 

beefenstein

Member
Jan 29, 2019
178
103
There are plans. Hell, right now the alpha has added full wardrobe pics for randoms (starting with Av100 to 108).
Good to hear there's progress towards that. It occurred to me after posting that comment that obviously there'd be plans. Just depends on the developer if they ever get done. Independent developers who don't have outside pressure sometimes tend to have the temptation to add new things instead of polishing/finishing what's there, because it's more interesting to work on. Luckily this doesn't seem like one of those games.

EDIT: Oh nice, v0.8.3.8 is out with the new renders. Av136 is one of the hottest women in the game too.
 
Last edited:
Nov 15, 2021
20
25
Does someone know what the variable for Emily's (Tier2Slave) background is? Because I chose mine as Fatherly/Domestic, but wanted to change it to Fatherly/Combat for the new trait, but not sure how. I think it might be "broway" (which is currently set to 11 for me), but changing that just cancels parts of her background to empty space. I don't necessarily expect someone to be able to able to help (and that's fine!), just, didn't want to start a new run just for that at this point in time...
 

DavidF1970

Member
May 3, 2021
100
180
@ GrimDark , any chance in your next update increasing the household size even further, maybe add a jail so we can keep any people captured in there until we decide what to do with them that way we can still capture more than 6. Also if we are head of the fort maybe allow us to choose captains etc and when we visit there is some dialogue rather than use slaves and that is all, maybe allow some input on how it is run etc.
 
  • Like
Reactions: Silent_Sneaker1860

Mappers

Newbie
Apr 2, 2018
26
21
Can someone point out how to install the ImagePack download? Do I just place it in the game folder or something?
 
Apr 25, 2018
124
23
this games a bit too grindy for me. even on the lower settings. anyone have a late game save? one with a majority of girls unlocked, owned and submissive
 

Narakin

Newbie
Jul 6, 2022
86
94
The newest version is always the free version? Does it get updated with new tiers? The last version I played had the MoR Enhanced unlocked + custom slave
 

goonslagoon

Member
Jun 25, 2021
130
320
If there ever was a game you should get the patron for, its probably this one. so many changes happen every time I try this game so I restart. I'll try this game again when it reaches a stable point where the gameplay is set... is what I'd like to say but Ill probably end up playing the new update before then.
 
Mar 5, 2024
80
45
I am gonna be nice for once (but only a little) a repost
some parts of my post about faction mechanics. Please take in mind that the post was for v8.3h and not for the current version, so a few things are no longer correct, ie. donate power of slaves to Fort Sera (eg. a limit has been changed), with the workshops some items/weapons, which can be donated, can be produced en masse (and can in some cases change the efficiency rating of items regarding standing or power increase), there are now more factions (and possible a few more different donate items), the cheapest buying price of items/weapons might have changed and there might now be a few more pieces of art available (this list might not be complete). The parts about the faction mechanics posts, which did give an overview of the possible income from faction power has been deliberatly left out (ie. does not get reposted).

You don't have permission to view the spoiler content. Log in or register now.

You don't have permission to view the spoiler content. Log in or register now.

You don't have permission to view the spoiler content. Log in or register now.

You don't have permission to view the spoiler content. Log in or register now.

You don't have permission to view the spoiler content. Log in or register now.


ps. I am pretty sure that about none of the people posting here do understand the faction mechanics completly (not even GD-Studio), so that is the main reason for putting parts of the faction mechanic posts (which was for 8.3h) back online. Of course I consider myself to understand the faction mechanics completly. And another reason for putting up parts of the post again, might be to be also able to post this postscript with the post (which is the reason, why I am not so nice after all). Oh and this post might get deleted on a whim, so the information in this post (at least after verifying which parts are still completly correct and correctiing the parts which have changed) belongs on the wiki.
 

bolondro2

Active Member
Oct 12, 2018
689
742
Version 0.8.3.8 has been released!

Hello guys!

The latest MoR version is now available for all tiers!

0838 is another WIP killer that also introduces a long list of new features:

************************************************************************************************

Complete changelog can be found .

DOWNLOAD.
with a fast diagonal reading...


  • [NPC] Goldwalkers can no longer be assigned as Followers during the day (Grimdark Difficulty only).
  • [WORLD] You can now sell copper at The Assembly Plant
  • [ARENA] Reorganized travel time to and from The Arena. It now takes 18 minutes to and 18 minutes back from the arena, instead of 1h upon exiting the NPC Interaction menu
  • New quest: SWG R22
    Visit the Drainage pipe in Stokke Hills
    New location: The Gymnasium (Crow's End)
    There's now a civilian alternative to The Arena - a gymnasium which hosts Acrobatics' quarter finals and grand finals on set dates

    New location: Westside Abbey
    You're now able to assign female NPCs as nuns at Westside Abbey. This assignment works similar to The Arena - an NPC is unavailable 24/7 as long as she's enrolled and costs a daily upkeep ($95). - Westside Abbey increases Discipline, Intelligence, Gardening, Domestic and a long list of other traits.

    Combat overhaul
    • Fighting in darkness (9pm-4:59am) now adds a -5 hit chance penalty for ranged weapons (MC, Followers, enemies).
    • (Grimdark difficulty only) Using ranged weapons during storms (weather type 1 & 2) now adds a -15 hit chance penalty and a -10 damage penalty for plasma rifles (MC, Followers, enemies).
    • All DENGI-type enemies now have the "Frenzy" ability, which causes a large damage increase as their HEALTH drops (starts at health 49 or less (+5), max +50 damage at health below 10). This ability is only active for melee weapons.
    • Difficulty adjustments
      • Changed the negative hit point kill threshold for Ironman from -10 to -20.

As usual, it´s useless to keep a save. You MUST start a game from scratch to enjoy all the new thing fully....
 
  • Like
Reactions: Lurker452
4.50 star(s) 155 Votes