Jan 1, 2018
61
187
This is probably what they were trying to say and was trying to hide it lol.
I have nothing to hide. I literally said above I like base perpetua + Feng more. Not sure how much obvious I can get without straight up saying I just want more small / flat girls in the game.

No, I think you're just being sensitive and can't handle it when people point out something you said is wrong.

MGD has a relatively broad spectrum of body designs without veering into extremism or outright lolis, so I think what you're actually complaining about is it not catering enough to your specific desires and trying to pretend it's a more generic criticism. E.g. "this game doesn't have enough lolis" or "this game needs hyper futas like TiTS" becoming "too many milfs."
As for you, kind of ignoring the point a bit and focusing too much on my admitted overgeneralization of the term 'milf'. I'll change it to 'thick' if that helps.

Most town npcs. kotone. onis. venefica. ceris. naga girl, tengus. ninja trainees. shizu or whatever her name was. matango. lizard girls, dancer, minotaur, The three in the cabin. bed girl, yuki onna, Manticore, Boss at the end of first dungeon, green slime, The 2 alraunes.
Top of my head, likely missing plenty, and from what little I've seen of the new city it follows suit.

Vs Beris, Ushris, Feng, Imps, harpy, Salaris, Perpetua, ghosts, bat?

There's variety among the 'thick' body types. Not so much the alternative. and even the alternatives I'm stretching to consider them not thick such as Ushris and Salaris. And even those typically get bumped up when their CG gets added. At least used to, not sure if they still release characters as nothing but a text blurb.

The game clearly isn't for me at this stage of development which is fine, but trying to claim there is a variety of body designs comes with a bit of an asterisk when they all still have 2/3 for big tits, Asses or thighs as a general baseline.

Anyways, I'll eat my L + Ratio and move on, we can agree to disagree.
 

ThresholdMGD

Member
Game Developer
Oct 31, 2017
302
2,924
v26.8 is now out with a new segment of helping Ancilla around the forest dungeon, a new vili scene related to that event, a new loss scene for Venefica, a new ghostly gloryhole scene, preliminary capital district movement set up with a few events, and a sex+facesit combo CG for the harpies. Along many other assorted changes and fixes.

My brain is syrup so I'll check through and respond to what I missed on like, monday.
 

skyrfen

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Zavesys

Newbie
Jul 20, 2024
24
39
Tall + Big Breasts = 'mommy' according to most people, so I classify that category in general as milf. Just as short + small breasts typically ends up loli for people. Don't need to be so anal about semantics, point is the body types for characters is a bit samey, typically just being curvy woman. If you want to disagree that's fine, no need to be aggressive and defensive over it. Not sure why gooners on porn game forums always take crap so seriously.
I have nothing to hide. I literally said above I like base perpetua + Feng more. Not sure how much obvious I can get without straight up saying I just want more small / flat girls in the game.



As for you, kind of ignoring the point a bit and focusing too much on my admitted overgeneralization of the term 'milf'. I'll change it to 'thick' if that helps.

Most town npcs. kotone. onis. venefica. ceris. naga girl, tengus. ninja trainees. shizu or whatever her name was. matango. lizard girls, dancer, minotaur, The three in the cabin. bed girl, yuki onna, Manticore, Boss at the end of first dungeon, green slime, The 2 alraunes.
Top of my head, likely missing plenty, and from what little I've seen of the new city it follows suit.

Vs Beris, Ushris, Feng, Imps, harpy, Salaris, Perpetua, ghosts, bat?

There's variety among the 'thick' body types. Not so much the alternative. and even the alternatives I'm stretching to consider them not thick such as Ushris and Salaris. And even those typically get bumped up when their CG gets added. At least used to, not sure if they still release characters as nothing but a text blurb.

The game clearly isn't for me at this stage of development which is fine, but trying to claim there is a variety of body designs comes with a bit of an asterisk when they all still have 2/3 for big tits, Asses or thighs as a general baseline.

Anyways, I'll eat my L + Ratio and move on, we can agree to disagree.
I think you have a major problem in telling apart muscle and body fat in physiques, so you just generalize if it isn't obviously petite. Reason being there is no way you confidently labeled minotaurs or even HIMIKA the red oni, as thick. They have the prime of low proportioned bulk with 15-18% or so body fat, the fantasized "amazon" or "muscle mommy" build you'll see on trainers like Ana Cozar or Harmony Doughty.

You called those like Kyra or the manticore who have lean physiques and low body fat as "thick", when Beris has the same build. Mantagos, Aiko, Feng, Venefica and Mizuko also have a lean physique, you just don't see their muscle often like the lizard girls since they have a more common 22-25% body fat. I'll at least recognize you had called some right like Kotone, Nara, Alraunes, Sofia etc but Ceris is muscular don't let the unrealistic breast size, fur and low body fat trick you.

From what I see you prefer the petite or lean women that aren't top or bottom heavy. Just to sum it up; if they don't often exercise but have a large bust or ass but not enough fat to be overweight... that is what we call "thick", but voluptuous is a much better word.
 
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Zavesys

Newbie
Jul 20, 2024
24
39
Are we really going to sit here and act like Feng and Aiko are the same body type just because they both have similar muscle definition
No, they don't have the same body type and I never said that... however both are lean, as you can easily see Aiko's abs it's just she has a large bust and ass proportion at the same time (an hourglass figure), Kotone has more body fat than Aiko yet same body type.

Sure though, in game Aiko can indeed change herself to appear curvy based on player choice so I can see why you'd say that since I included her with the others.
 
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SnaerSnare

New Member
Aug 6, 2020
4
0
Am I missing something with Venefica's new loss scene, like a requirement? The defeat is still performing her normal no-nothing stance.
 

Rost-Light

New Member
Aug 14, 2022
2
1
Having troubles with starting recrutment quest for sleim village that were mentioned in updates. What exactly I should do to start them?
 
May 2, 2018
139
345
Just a friendly heads up if you're an AI-art creator I commissioned several LORAS for MGD from a good LORa trainer, the models came out fantastic







Mika, Ancilla, and Tabitha are all going to be completed as well, same guy so you can just check his page or just search civit for the models, should be up in a few days to a week.

1738530421088.png
 

Ornn Ornn

Newbie
Jan 11, 2023
40
24
Just a friendly heads up if you're an AI-art creator I commissioned several LORAS for MGD from a good LORa trainer, the models came out fantastic





can you create a diffrent link, or upload the images here?
I dont want to be required to create a account.
 

hexkitty01

Member
Jan 19, 2021
357
427
Just a friendly heads up if you're an AI-art creator I commissioned several LORAS for MGD from a good LORa trainer, the models came out fantastic







Mika, Ancilla, and Tabitha are all going to be completed as well, same guy so you can just check his page or just search civit for the models, should be up in a few days to a week.

View attachment 4510216
Damnation! your Belle and Ushris are prettier than Thresh's!
 
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Alkaid_

Member
May 27, 2021
265
307
Urgh, mature content. Still, the ophia is quite accurate. I'm generally not a fan of AI artstyles though.
 

AngelGrace

Member
Nov 1, 2022
110
154
Just a friendly heads up if you're an AI-art creator I commissioned several LORAS for MGD from a good LORa trainer, the models came out fantastic







Mika, Ancilla, and Tabitha are all going to be completed as well, same guy so you can just check his page or just search civit for the models, should be up in a few days to a week.
AI is unethical and I can't supp-
Is that Ushris...?
You're forgiven, this time.
 
May 2, 2018
139
345
can you create a diffrent link, or upload the images here?
I dont want to be required to create a account.
Negative. I have hundreds of pictures, this isn't a website for that. These are LORAs, which are trained datasets that tell AI how to draw something, if you don't have an account on Civit it's highly unlikely you're actually seeking to use the LORAs.
 

ThresholdMGD

Member
Game Developer
Oct 31, 2017
302
2,924
v26.8a is now out to add the missing Venefica scene, and fix a few typos.

Is there a complete changelog somewhere? Or just one with the new art/content? I've skipped several updates and keep finding new content I didn't know about (which is actually pretty awesome too).
The Blog, Patreon, Substar and itch all have the full change log posts available for free.

The inn succ from the forest got focus for a few months.
A month, and there was other stuff in that update.

We're at the capital, but only the front gate, which is about where we were around the time the Venefica stuff was finally done. Believe it or not, it's basically glacial. I forgot if Hellhounds were before or after Venefica, but the most we've had is font gate, consensual scenes, a few new shops, a boss fight, a side quest that amounts to "we visual novel now" and, most recently, an alleyway fight.
Venefica was before the labyrinth was a thing.

i think it was a giant misstep to show the player character in CGs tbh, it totally takes me out of it to get white guy jumpscared. the hypno overlays and perpetua's boobs do a much better job of working with the limits of the medium also the slime's face is creepy in her cg
You can customize the player appearance in the options menu to be a silhouette or entirely transparent.
You can also turn the character art off entirely. I should probably add an option at some point that is just the CGs.

As someone said in either this thread or another, anything that gets big enough and lasts long enough inevitably turns into a paypig bacon harvesting operation with the absolute bare minimum (or even sub-minimum) development.
The game's free and I'm doing my best to add content and progress at a reasonable pace.

For something like this which doesn't need new art
If I was cheap I guess?

is also relatively easy to code (in terms of adding story content) there's not really much excuse.
If I wanted to half ass it and make a shoddy end product I guess?
I also generally hear from people who go about modding the game that it gives them a better understanding of how much effort actually goes into making the game.

There's the Elena's Boyfriend idea that seems like it would have been around since basically the conception of the game, with multiple characters hinting you should get with her, yet for some reason all she has is a single drunk bar scene.
There's a lot of characters in the game that definitely need more content, and I can only do so much at once.
If I take the time to work on Elena, people will ask why I didn't add content to the capital or say, Camillia.
Some people also say I should get more writer staff, while others complain that I'm not writing everything in the game myself.
There is effectively no winning within the situation. I just need to keep working at it until everything I want in the game is complete.

I hate to disparage Threshold because he is trying to pace himself,
I would indeed like to not burn out like I did post finishing Venefica's stuff.
Also another aspect of why content might feel slower is that there's now a proper editing pipeline, which does take time to go through, I didn't used to get anything edited until after the fact, which while horny brain may not always notice such things, they're still there, and some older content still crops up with reports for issues. I definitely don't miss needing to fix over 100+ reports of typos after updates.

Am I missing something with Venefica's new loss scene, like a requirement? The defeat is still performing her normal no-nothing stance.
It was straight up not in the game because I'm an idiot. :whistle:
 
May 2, 2018
139
345
AI is unethical and I can't supp-
Is that Ushris...?
You're forgiven, this time.
Down, boy.
1738612331202.png

For real though, now you have Ushris and Vivian at your fingertips. No more cockblock, have fun and make whatever scenarios you want.

You should see what I'm having Sophia do to Vivian.

This isn't perfect, remember, it's AI art. The claws in particular are hard for Stable Diffusion to get right, and the limited amount of imgaes we had to train the dataset means it's not as reliable as some of the others, so it can be prone to wonkyness if you add a lot of stuff. Somehow the Vivan and Sophia LORAs came out absolutely spectacular and they're cross-compatible with everything I've put them with up to this point, but the Ushris is one of the harder ones to get right, The others all tend to work pretty well no matter what to be honest, I was very impressed by the results.
 

Zavesys

Newbie
Jul 20, 2024
24
39
Just a friendly heads up if you're an AI-art creator I commissioned several LORAS for MGD from a good LORa trainer, the models came out fantastic







Mika, Ancilla, and Tabitha are all going to be completed as well, same guy so you can just check his page or just search civit for the models, should be up in a few days to a week.
Damn the Vivian is certainly an upgrade, I avoided her and Mara simply because I didn't want to be a brothel toy as well as how they look in comparison to other designs for humans like Nara.
 
4.50 star(s) 91 Votes