Anyone knows what this error means? it keeps happening randomly on my playthrough so i cant pinpoint the cause
This is the error log if anyone's curious:
["( ベース/Window ):1592:in `+'", "( ベース/Window ):1592:in `draw_current_and_max_values'", "( ベース/Window ):1558:in `draw_actor_hp_vga'", "( 【塵風】XP画面サイズ ):230:in `draw_actor_hp'", "( ベース/Window ):2360:in `draw_gauge_area_with_tp'", "( Window_BattleStatus ):90:in `draw_gauge_area'", "( 窓/控えメンバーステータス ):56:in `draw_item'", "( ベース/Window ):3595:in `block in draw_page'", "( ベース/Window ):3591:in `times'", "( ベース/Window ):3591:in `draw_page'", "( ベース/Window ):3583:in `draw_all_items'", "( Window_BattleStatus ):45:in `refresh'", "( ベース/Scene ):631:in `refresh_status'", "( ベース/Scene ):1110:in `apply_item_effects'", "( 図鑑/カウント ):260:in `apply_item_effects'", "( ベース/Scene ):1524:in `invoke_item'", "( ベース/Scene ):1493:in `block (4 levels) in process_invoke_item'", "( ベース/Scene ):1493:in `times'", "( ベース/Scene ):1493:in `block (3 levels) in process_invoke_item'", "( ベース/Scene ):1490:in `each'", "( ベース/Scene ):1490:in `block (2 levels) in process_invoke_item'", "( ベース/Scene ):1463:in `each'", "( ベース/Scene ):1463:in `each_with_index'", "( ベース/Scene ):1463:in `block in process_invoke_item'", "( ベース/Scene ):1456:in `times'", "( ベース/Scene ):1456:in `process_invoke_item'", "( ベース/Scene ):991:in `use_item'", "( Scene_Battle ):592:in `execute_action'", "( ベース/Scene ):1364:in `process_action'", "( Scene_Battle ):48:in `update'", "( Scene_Base ):14:in `main'", "( ベース/Module ):2441:in `run'", "( ▼ メイン【WF-RGSS】Exit-EX 終了処理 ):118:in `run'", "( ▼ メイン【WF-RGSS】Exit-EX 終了処理 ):127:in `block in <main>'", ":1:in `block in rgss_main'", ":1:in `loop'", ":1:in `rgss_main'", "( ▼ メイン【WF-RGSS】Exit-EX 終了処理 ):127:in `<main>'", "ruby:in `eval'"]