snarky ... ah for which hardware: 68K, PowerPC, x86 32-bit or 64-bit, M1, M2, M3, and which OS as those are hardware bound too.
(FYI, I've old retro 68K, PowerPC, Intel systems in my "museum")
Not snark. Around here, don't hold your breath. Devs pretty much use Windows for Unity, Unreal5, RPG Maker stuff, even RenPy (which can run on Macs). Those are all pretty much free. If they make their own resources, all the CGI and AI assets are likely also on the same PC.
But then to cross build them for the rotting Apple ... the Apple Tax is too high -- the hardware, encumbering dev costs, troubleshooting, amongst other grief. Folks avoid $$$, Pain, and effort -- even if free (like Linux)
I'm in the same boat as Linux user (x86 and ARM). Luckily, I've options. Being super light weight, I use
WINE on my Linux PCs like other games here. It's stupid simple.
The only way you'll find something here for a Mac is by a Mac developer -- who happens to also cross build for Windows for more players and maybe Linux (out of the kindness of their heart)