We corrected 100% of the story renders to adjust the skins, ensuring they realistically reflected each character’s age — the images were already done, but they needed to be revised and adjusted. We identified that a sharpness setting in post-processing was making the textures look artificial, with exaggerated details that compromised the natural look. We also took this opportunity to fix continuity issues that arose after the prologue rework, since all the images needed adjustments. Below, you can check out a before-and-after example of this correction.