Dev Diary 92
Hello all, TD here. It’s been three weeks since our last dev diary, so let’s get cracking.
Currently the update sits at a total of 833 statics images, 35 animations, and 20,482 words.
That means since our last report, we have added 279 statics images, 8 animations, and 6,297 words to the project
Productivity has been pretty high considering there’s been a good bit of planning and prepping leading into the free roam, of which we’re in the thick of and about to finish the “first stage” as we’re calling it.
To be honest, I had been feeling some trepidation about starting this segment, after all it’s been like 3 years since the last one, but I am having a ton of fun with it. Coding and doing the photoshop work for each room has been a nice change of pace from abusing adverbs and onomatopoeias. It’s been soooooo long since the last exhibition and there’s so many juicy things lined up. This is one of those times where GIL and mine’s excitement lines up, which hopefully means we will give you some of our best work.
At any rate, this update is going to be a doozy: exhibition 3. The lead in, the pre-exhibition business, and the games proper. Thank you for the support while we put it all together, without you guys, we’re just two dudes playing with dolls.