justaplayer69

Member
Nov 29, 2023
264
311
Is the translation incomplete / broken? I followed the instructions in the OP.
Yes it is. I've fixed the translation for versions 0.3.7, 2024_02 and 2024_04, and once the final game comes out, I'll do this for that too.

The default choice was on English and I tried toggling it away and back, but there's still a lot of untranslated text and blank boxes.
It's messed up, the English texts appear under the Japanese locale, so try setting the language to Japanese. But yes, a few labels are still missing.
 
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kkicho

Member
Feb 9, 2022
212
401
(the link's from the OC)

The game hasn't been updated here because it's not translated
But if someone needs English (There aren't many dialogues in this game), MTool should work without a problem

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Vega Cifer

Member
Oct 3, 2022
351
207
Hmm...downloaded and getting an error while trying it. Put the executable in there, game isn't starting tho. Also I think says some files are missing? No idea
 

kkicho

Member
Feb 9, 2022
212
401
Hmm...downloaded and getting an error while trying it. Put the executable in there, game isn't starting tho. Also I think says some files are missing? No idea
"in there" - you mean MTool?

If you want the regular version, you don't have to put anything anywhere. Just run player.exe and everything should work

But sounds like you took away the .exe from the game folder
With MTool you have to throw the game's executable into the running MTool application
1740355130890.png
You may need an additional resource pack for this engine if you don't have it, but MTool should offer to download them automatically :whistle:
 
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dragonsix6969

Active Member
Apr 26, 2019
793
551
"in there" - you mean MTool?

If you want the regular version, you don't have to put anything anywhere. Just run player.exe and everything should work

It sounds like you took away the .exe from the game folder
With MTool you have to throw the game's executable into the running MTool application
View attachment 4581743
You may need an additional resource pack for this engine if you don't have it, but MTool should offer to download them automatically :whistle:
I once tried to use this program but for some reason it doesn't work with this game( and with some games), maybe I need to install a new version, I don’t know. Only work with Saria game for me.
 

kkicho

Member
Feb 9, 2022
212
401
I once tried to use this program but for some reason it doesn't work with this game( and with some games), maybe I need to install a new version, I don’t know. Only work with Saria game for me.
This is unusual
The program won't even start translating if it's not up to date (And of course it offers an update when a new version is available) I've tested it on hundreds of games and it's never let me down
I recommend you try it again. Probably the best app for H gamers after BepInEx autoinstaller (Which only helps with Unity). It saves lives
 

Vega Cifer

Member
Oct 3, 2022
351
207
"in there" - you mean MTool?

If you want the regular version, you don't have to put anything anywhere. Just run player.exe and everything should work

But sounds like you took away the .exe from the game folder
With MTool you have to throw the game's executable into the running MTool application
View attachment 4581743
You may need an additional resource pack for this engine if you don't have it, but MTool should offer to download them automatically :whistle:
Yeah I basically did this. I dragged executable into the Mtool application, the errors it gave were kinda quick. But now I kinda can't even open the game rip...it bugged something.

Ye doesn't seem to work for this game. I'll try reinstalling the game and doing it again

Edit: My progress is...completely nuked lol. Dragging save not doing much. However I did get a new download and the translation is working. Just not before nuking my entire stock?? Idk wth happened. This tool is pretty cool tho (does everyone have a save for 3.2? Cause idk if I feel like playing through this whole thing again)
 
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PapaG69er

Newbie
Nov 4, 2024
20
13
Well the creator said that they are planning to release it in the first half of 2025 provided there are no delays.
 

Xyphr

Newbie
Jun 5, 2023
27
34
Can someone provide context as to how much more content in terms of gameplay and story there will be in the final version as compared to the latest playable (v0.3)? Like after beating Padre how much more is there left in the final game in terms of hours maybe, cause I feel like this game could easily be in development and keep pushing out new content for a while, would be a shame if the next update was the completed game
 

Saas15

Newbie
Mar 4, 2024
38
141
Can someone provide context as to how much more content in terms of gameplay and story there will be in the final version as compared to the latest playable (v0.3)? Like after beating Padre how much more is there left in the final game in terms of hours maybe, cause I feel like this game could easily be in development and keep pushing out new content for a while, would be a shame if the next update was the completed game
From what I understood, there will be 2 new big areas, not sure how long compared to the 1st one we played in the demo, and sadly the next update will be the entire game released
 

soozzi2

New Member
Nov 16, 2022
1
0
Ok so i might be stupid but i followed a guide on how to get an uncensored version, that was previously posted , but it doesn't seem to work, so could somebody please explain how to do it
 

justaplayer69

Member
Nov 29, 2023
264
311
Yeah I basically did this. I dragged executable into the Mtool application, the errors it gave were kinda quick. But now I kinda can't even open the game rip...it bugged something.
You can also use GAME RIPPER to translate PR, and it also had a similar issue that I've already fixed. I'm just guessing, but maybe this is the same that causing your bugs with MTool.

The issue was that according to the JSON specification, apostrophes should be escaped inside quoted strings, but some PGMMV seems to crash due to that (it worked for me, so I'm not sure, but this could be easily some system dll related). Anyway, open the project.json in Notepad, and replace all backslash apostrophes with single apostrophes \' -> ' save the JSON and see if the game starts that way. I'm not sure if this helps, but worth a try.
 

Vega Cifer

Member
Oct 3, 2022
351
207
You can also use GAME RIPPER to translate PR, and it also had a similar issue that I've already fixed. I'm just guessing, but maybe this is the same that causing your bugs with MTool.

The issue was that according to the JSON specification, apostrophes should be escaped inside quoted strings, but some PGMMV seems to crash due to that (it worked for me, so I'm not sure, but this could be easily some system dll related). Anyway, open the project.json in Notepad, and replace all backslash apostrophes with single apostrophes \' -> ' save the JSON and see if the game starts that way. I'm not sure if this helps, but worth a try.
Now that you mention it, sometimes ago I did use gameripper on this game, but never tried to open it after. I was trying to see the sprites...and I believe it was THAT which probably bugged my game instead of MTool. I didn't even think that it may have been gameripper instead.

Unfortunately, I got a new game and got rid of my old one. But now I know what to try if this. Basically it should be escaped outside of the quoted strings?
 

justaplayer69

Member
Nov 29, 2023
264
311
I was trying to see the sprites...and I believe it was THAT which probably bugged my game instead of MTool.
GR does not modify the game files unless you explicitly tell it to. You can export the texts (in CSV or PO formats), translate that, and import back. GR only changes the game file if you also import the translated texts back. And the apostrophe issue has been fixed, what's more, it is taken care of on import in run-time.
Basically it should be escaped outside of the quoted strings?
There should be no apostrophes outside of quoted strings at all. If you read the RFC8259 (sections 4 to 7: Values, Objects, Arrays, Numbers, Strings, see ) you'll see that apostrophe does not appear anywhere in the specification, not even once. So the only way is within quoted strings.

About strings it says "The representation of strings is similar to conventions used in the C family of programming languages. ... All Unicode characters may be placed within the quotation marks, except for the characters that MUST be escaped ... Any character may be escaped.", now apostrophe is certainly escaped in C strings, but then the RFC does not explicitly list this character later, resulting in incompatible implementations. Also the spec allows escaping of any character, so PGMMV is definitely buggy. ¯\_(ツ)_/¯
 
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