So what does everyone think of the playable units gameplay wise?
Here are my thoughts:
1. Menad 4th skill at 6 stars is 1200% Physical AoE with only 1 turn Cooldown. Might be the best skill in the game?
2. Rick Addison 1st skill at 6 stars is 1200% Explosive AoE with 2 turn Cooldown. Almost like Menad but 1 more cooldown
3. Sel Catchgolf 2nd skill, the only AoE heal skill in the game and only has 2 turn cooldown.
4. Rance 1st skill, just good consistent dmg the entire game with no cooldown. Many units have something like this, but Rance is there for nearly the whole game, has basically no lvl cap and good stats
5. Maris, her 1st skill is same as Rance, but her 03 skill can be a lifesaver against bosses by sometimes skipping the enemy turn. Her 4th skill at 6 stars is 1000% AoE physical, but 3 turn cooldown. so 1st skill might be better for consistent dmg each turn. Also comes late at lvl 50.
6. Baress 3rd skill AoE buff that mitigate magic dmg once for the entire team and only 2 turn cooldown.
Shizuka has a similar skill but with 3 turn Cooldown. If any boss has magic attacks, highly recommended to use this skill.
7. Maria 2nd skill AoE buff that mitigate physical dmg once for the entire team. It has a pretty long 4 turn cooldown,
Aten has a similar skill but with 5 turn cooldown. You can run both and alternate between them.
Her 1st skill is also decent but having 1 turn cooldown means 0 cooldown or AoE often outDpS this skill.
Her 4th skill has no cooldown but comes late at lvl 43 and run of her lower magic stat compared to her str while also not being that strong (520 to 830% 5-6 star vs the norm of 650 to 1000% from 0 cooldown 5-6 star skills)
8.Aten 3rd skill at 6 stars is 830% magic AoE with 2 turn cooldown.Pretty low cooldown for AoE but not as strong as the top dogs Menad and Rick.
Her 4th skill is better suited against bosses that use physical attacks (see above).
9. Shizuka, basically all her skills are good, 03 skill sometimes negates her own skill going into cooldown, she has 2 decent AoE magic attacks, her 1st skill is 1000% magic dmg AoE with 3 turn cooldown, while her 3rd skill White Destruction beam at 6 stars is 1400% magic dmg AoE with 4 turn cooldown. Her 4th skill self buffs making her next attack deal more dmg and ignore resistance. Problem that this cost 2 slots, so I don't use it.
Her 2nd skill is more suited against bosses that do magic dmg, although Barres version is less cooldown.
10. Leila 2nd skill at 6 stars is 830% physical AoE with 2 turn cooldown. Her 1st skill might be better as it's like Rance 1st skill just consistent good dmg with no cooldown, but she doesn't have as good stats as Rance.
11 Kanami, basically filler the entire game, but her 03 has a high chance to prevent enemy ambush, which Super Hannies in the Super Course seem to always do. This is probably the only time where I would recommend using her instead of being a filler.
1st skill does consistent but below average dmg the entire game as she doesn't have high str.
4th skill at 6 stars is 830% Explosive AoE with 3 turn cooldown.
Beyond this point, everything is filler although maybe some have potential?
12 Sioux, pretty good filler with her 1st skill doing consistent dmg with no cooldown to the furthest enemy, but she has a semi low lvl cap of 36 and just nothing outstanding to be worth raising her cap.
13. Feliss, another filler the entire game suffering from her skills having very long cooldown, which is a shame when her stats are high and having a 99 lvl cap.
4th skill is late at lvl 49 and the only decent skill with 830% Explicit AoE attack with 3 turn cooldown.
Decent mob killer, bad in long boss battles.
14. Sill, also filler, her 1st skill is alright dmg every other turn with 1 turn cooldown, but often the units with 0 turn cooldown or with AoE just outDPS her and her heal is single target 2 turn cooldown.
Her 4th skill is high power but 2 turn cooldown, suffering the same problem at 1st skill.
15. Milli Yorks, low cap of 28 that serves as a filler when she is around. 1st skill is just consistent good dmg with no cooldown.
???. Lia Leazas, most standout trait is her 03 skill sometimes Resets the parties cooldown after battle, might not actually be worth using for consistency and basically useless in actual battle or bosses. Has bad stats, low lvl cap and no standout skills that also suffer cooldown problems.
??? Yulang Mirage, her skills suffer from extremely long cooldown and also low lvl cap of 27, if her skill were anything consistently good, it would be worth raising her cap, but alas.
There is the Lia + Yulang combo, but then you might as well run any other good skills with cooldown, not Yulang.
Bottom 5, these just suffer from many problems:
18: Necai, bad stats, low lvl cap of 24, no standout skills besides her 03 increasing drop rates when you farm 30 of that item you need for a sidequest.
19. Mill York, joins too late and semi low cap of 34, no good skills either suffering cooldown or using her wrong stat (Mill has high magic and low str, but has some physical skills that are just the basic 0 cooldown skill many other units have with an actual str stat backing it up).
20. Burning B, bad stats, no noteworthy skills, not even really worth being a filler when you can just run more skills from better units, like Rance 3rd skill would just outDPS whatever this guy is doing.
21. Julia, bad stats, no noteworthy skills, joins too late to be a filler and joins lvl 10 right before endgame.
22. Jericho, who else is the worst playable unit in the game?
Wondering if anyone uses a full team or use a few less to use more skills? A full team has more hp to work with but a smaller team would gain exp faster.