cooties69

Member
Jul 3, 2022
189
125
Personally i dislike NTR but can go along with it sometimes. Not really sure what i determine to be acceptable ntr either. Meh.

Now about those horrible sandbox games, like everything from CeLaVie or maybe Sad Crab. Great art but terrible games. I kid I kid. But seriously Mirror thank you for doing this. Your version is one of my all time favs along with four elements trainer and witch trainer silver. Pretty much the only 3 games i actively look up to see if they got a wild update and to check their pages.
For me it's the context. I thought I read that they were going to make more specific tags for the kind of NTR context, but I haven't seen any changes to the tag, lol.
 

cooties69

Member
Jul 3, 2022
189
125
So I'm playing through the full version now, and taking my time lol, and I love the writing around Morty and NZ Jessica. Morty is just like "this is the ONE universe were Jessica is together with a Morty willingly?!", lmao. I forget if that was apart of the OG version's writing or if it was added by NM, but it's hilarious!
 
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Night Mirror

Well-Known Member
Modder
Jun 2, 2018
1,836
10,402
So I'm playing through the full version now, and taking my time lol, and I love the writing around Morty and NZ Jessica. Morty is just like "this is the ONE universe were Jessica is together with a Morty willingly?!", lmao. I forget if that was apart of the OG version's writing or if it was added by NM, but it's hilarious!
Yeah~ it's all mixed together in my head. I don't remember where that specific dialogue came from without going back and replaying the original.


I loved the hugs with your fem twin. They were so sweet. really made me feel warm inside.
The hugs (and kisses) are one of my favorite additions to the game! There are shockingly few hugs (and kisses) throughout the Unity version, and while I put in (i.e. made a few crappy) extra ones at the start, WatsonTouya contributed pretty much all the current Morty/Morticia hugs in the game. I just sprinkled them around.


So, wait, in that analogy am I getting mouth raped by the community? Or sucking them off to please them? Or have been kidnapped by the evil, alternate version of the community, forced into sexual slavery, and then the regular community (who is also my twin from another universe?) came to rescue me, but instead of using the key on the wall to free me, made me sexually please them to escape this hell of drawing new art content?!... I might be over analyzing this.


Good game but why is the version that removes gameplay the more popular one?
I think there are several contributing factors that have made this game "more" popular (on this site at least, I can't speak to other places), but as you specifically asked game play, that's fairly simple to answer.

More game play is not "good" game play, it's just "more".

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Last edited:

jvbatman

Active Member
Feb 16, 2024
703
1,738
Good game but why is the version that removes gameplay the more popular one?
Having gameplay isn't always better. Especially when that gameplay is janky broken dogshit. I'm sure if the original game wasn't a glitchy mess, Nightmirror wouldn't even have made this game.

So, wait, in that analogy am I getting mouth raped by the community? Or sucking them off to please them? Or have been kidnapped by the evil, alternate version of the community, forced into sexual slavery, and then the regular community (who is also my twin from another universe?) came to rescue me, but instead of using the key on the wall to free me, made me sexually please them to escape this hell of drawing new art content?!... I might be over analyzing this.
We're simply ramming our gratitude down your throat until you choke.
 

zerodead

Engaged Member
Jan 18, 2018
2,217
2,088
Day 0 Doover
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00gamemenu.rpy", line 170, in script
    $ ui.interact()
  File "renpy/common/00gamemenu.rpy", line 170, in <module>
    $ ui.interact()
  File "game/scripts/doover.rpy", line 1, in execute
    screen doover(indx=0):
  File "game/scripts/doover.rpy", line 1, in execute
    screen doover(indx=0):
  File "game/scripts/doover.rpy", line 3, in execute
    use game_menu(_("Do Over")):
  File "game/scripts/screens.rpy", line 543, in execute
    screen game_menu(title, scroll=None, yinitial=0.0, submenu=None, subpage=0):
  File "game/scripts/screens.rpy", line 543, in execute
    screen game_menu(title, scroll=None, yinitial=0.0, submenu=None, subpage=0):
  File "game/scripts/screens.rpy", line 549, in execute
    frame:
  File "game/scripts/screens.rpy", line 552, in execute
    hbox:
  File "game/scripts/screens.rpy", line 558, in execute
    frame:
  File "game/scripts/screens.rpy", line 561, in execute
    if scroll == "viewport":
  File "game/scripts/screens.rpy", line 592, in execute
    transclude
  File "game/scripts/doover.rpy", line 3, in execute
    use game_menu(_("Do Over")):
  File "game/scripts/doover.rpy", line 14, in execute
    hbox:
  File "game/scripts/doover.rpy", line 41, in execute
    vbox:
  File "game/scripts/doover.rpy", line 57, in execute
    hbox:
  File "game/scripts/doover.rpy", line 157, in execute
    viewport id "doover_options":
  File "game/scripts/doover.rpy", line 162, in execute
    vbox:
  File "game/scripts/doover.rpy", line 163, in execute
    for n, e in enumerate(doover_list[indx]["events"]):
  File "game/scripts/doover.rpy", line 166, in execute
    if check_for_past_doover_event(track, e["scene"]):
  File "game/scripts/doover.rpy", line 166, in <module>
    if check_for_past_doover_event(track, e["scene"]):
  File "game/scripts/functions.rpy", line 622, in check_for_past_doover_event
    if do_over_map[current_scene] >= do_over_map[doover_event]:
KeyError: ''

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/00gamemenu.rpy", line 170, in script
    $ ui.interact()
  File "E:\Users\Zero\Downloads\Outros Arquivos\J\newStrumpets2-40\novo aquivo\Rick and Morty\RMAWH-r4.0P7-pc 2\RMAWH-r4.0P7-pc\renpy\ast.py", line 1138, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "E:\Users\Zero\Downloads\Outros Arquivos\J\newStrumpets2-40\novo aquivo\Rick and Morty\RMAWH-r4.0P7-pc 2\RMAWH-r4.0P7-pc\renpy\python.py", line 1122, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/00gamemenu.rpy", line 170, in <module>
    $ ui.interact()
  File "E:\Users\Zero\Downloads\Outros Arquivos\J\newStrumpets2-40\novo aquivo\Rick and Morty\RMAWH-r4.0P7-pc 2\RMAWH-r4.0P7-pc\renpy\ui.py", line 299, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "E:\Users\Zero\Downloads\Outros Arquivos\J\newStrumpets2-40\novo aquivo\Rick and Morty\RMAWH-r4.0P7-pc 2\RMAWH-r4.0P7-pc\renpy\display\core.py", line 3499, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "E:\Users\Zero\Downloads\Outros Arquivos\J\newStrumpets2-40\novo aquivo\Rick and Morty\RMAWH-r4.0P7-pc 2\RMAWH-r4.0P7-pc\renpy\display\core.py", line 3969, in interact_core
    root_widget.visit_all(lambda d : d.per_interact())
  File "E:\Users\Zero\Downloads\Outros Arquivos\J\newStrumpets2-40\novo aquivo\Rick and Morty\RMAWH-r4.0P7-pc 2\RMAWH-r4.0P7-pc\renpy\display\core.py", line 605, in visit_all
    d.visit_all(callback, seen)
  File "E:\Users\Zero\Downloads\Outros Arquivos\J\newStrumpets2-40\novo aquivo\Rick and Morty\RMAWH-r4.0P7-pc 2\RMAWH-r4.0P7-pc\renpy\display\core.py", line 605, in visit_all
    d.visit_all(callback, seen)
  File "E:\Users\Zero\Downloads\Outros Arquivos\J\newStrumpets2-40\novo aquivo\Rick and Morty\RMAWH-r4.0P7-pc 2\RMAWH-r4.0P7-pc\renpy\display\core.py", line 605, in visit_all
    d.visit_all(callback, seen)
  [Previous line repeated 1 more time]
  File "E:\Users\Zero\Downloads\Outros Arquivos\J\newStrumpets2-40\novo aquivo\Rick and Morty\RMAWH-r4.0P7-pc 2\RMAWH-r4.0P7-pc\renpy\display\screen.py", line 476, in visit_all
    callback(self)
  File "E:\Users\Zero\Downloads\Outros Arquivos\J\newStrumpets2-40\novo aquivo\Rick and Morty\RMAWH-r4.0P7-pc 2\RMAWH-r4.0P7-pc\renpy\display\core.py", line 3969, in <lambda>
    root_widget.visit_all(lambda d : d.per_interact())
  File "E:\Users\Zero\Downloads\Outros Arquivos\J\newStrumpets2-40\novo aquivo\Rick and Morty\RMAWH-r4.0P7-pc 2\RMAWH-r4.0P7-pc\renpy\display\screen.py", line 487, in per_interact
    self.update()
  File "E:\Users\Zero\Downloads\Outros Arquivos\J\newStrumpets2-40\novo aquivo\Rick and Morty\RMAWH-r4.0P7-pc 2\RMAWH-r4.0P7-pc\renpy\display\screen.py", line 680, in update
    self.screen.function(**self.scope)
  File "game/scripts/doover.rpy", line 1, in execute
    screen doover(indx=0):
  File "game/scripts/doover.rpy", line 1, in execute
    screen doover(indx=0):
  File "game/scripts/doover.rpy", line 3, in execute
    use game_menu(_("Do Over")):
  File "game/scripts/screens.rpy", line 543, in execute
    screen game_menu(title, scroll=None, yinitial=0.0, submenu=None, subpage=0):
  File "game/scripts/screens.rpy", line 543, in execute
    screen game_menu(title, scroll=None, yinitial=0.0, submenu=None, subpage=0):
  File "game/scripts/screens.rpy", line 549, in execute
    frame:
  File "game/scripts/screens.rpy", line 552, in execute
    hbox:
  File "game/scripts/screens.rpy", line 558, in execute
    frame:
  File "game/scripts/screens.rpy", line 561, in execute
    if scroll == "viewport":
  File "game/scripts/screens.rpy", line 592, in execute
    transclude
  File "game/scripts/doover.rpy", line 3, in execute
    use game_menu(_("Do Over")):
  File "game/scripts/doover.rpy", line 14, in execute
    hbox:
  File "game/scripts/doover.rpy", line 41, in execute
    vbox:
  File "game/scripts/doover.rpy", line 57, in execute
    hbox:
  File "game/scripts/doover.rpy", line 157, in execute
    viewport id "doover_options":
  File "game/scripts/doover.rpy", line 162, in execute
    vbox:
  File "game/scripts/doover.rpy", line 163, in execute
    for n, e in enumerate(doover_list[indx]["events"]):
  File "game/scripts/doover.rpy", line 166, in execute
    if check_for_past_doover_event(track, e["scene"]):
  File "game/scripts/doover.rpy", line 166, in <module>
    if check_for_past_doover_event(track, e["scene"]):
  File "game/scripts/functions.rpy", line 622, in check_for_past_doover_event
    if do_over_map[current_scene] >= do_over_map[doover_event]:
KeyError: ''

Windows-10-10.0.19041 AMD64
Ren'Py 8.1.0.23051307
Rick and Morty: Another Way Home (r4.0P7) r4.0P7
Tue Apr  8 20:35:38 2025
 
Last edited:
4.90 star(s) 118 Votes