Tool RPGM SLR Translator - Offline JP to EN Translation for RPG Maker VX, VX Ace, MV, and MZ

iYuma

Member
Nov 17, 2017
367
894
Quick question. Is there a way for this tool to instead use an LLM translation model from LM studio? I'm assuming I just need to configure the settings with the port and localhost stuff. As much as I like sugoi, LLM's has developed quite well now.
 

natsugajeel2000

Active Member
Jan 4, 2018
689
342
Sorry to request again, but for this DQ style game, I extracted the .rgssad file then ran the slr translator and put the files into the game folder, but it gives me this error after starting the game:
1743621967064.png
From translating it seems to have something to do with the script saying the script hung? What did I do wrong?

 

fantasmic

Member
Modder
Nov 3, 2021
416
1,027
Quick question. Is there a way for this tool to instead use an LLM translation model from LM studio? I'm assuming I just need to configure the settings with the port and localhost stuff. As much as I like sugoi, LLM's has developed quite well now.
The way I use SLR with LLM translations was to copy the sheetParser add-on from T++ to SLR (to enable export/import from spreasheets), then export as xlsx -> translate -> import from xlsx -> clear translations on red-/darkred-tagged cells. I don't translate any scripts, but those are manually done anyway.
 
  • Like
Reactions: iYuma