- Jan 21, 2023
- 1,240
- 2,890
progression, evolution, and randomness in powersup and enemy encounters...sooooo the entire game up to this point?It's one thing to listen to community and take ideas, but then you've got to think how to actually implement them in a fun or interresting way.
It's with mistakes like this, that you see how making a game is not that simple of a deal.
endless mode doesn't mean hours of non-stop numbing gameplay. You gotta have some sense of progression, evolution, and especially randomness in powerups and enemy encounters. Each runs shouldn't feel so similar, otherwise there's no point in trying more than once.
And it should have a good pace so it doesn't actually takes 3 hours to complete. I know because that's what it took my friend to do it on the space combat challenge. He told me he had to open youtube on his second monitor to make it more bearable. I mean come on... you know you've failed as a game designer when players resort to this...
Kind of liked the game but this disapointed me a little bit.
Also the mode uses all enemy types in one go instead of just one per scenario on the planets throughout the story, that's pretty much the epitome of randomness.