- Jul 31, 2019
- 231
- 876
The public github repo that hasn't been updated since 2018 has less activity in 2022 than in 2018, yeah, real surprise there. Are you looking at the filesize of the build? Sometime last year we reduced the filesize by several hundred MB by changing the way we packaged the animation textures. Not that it's a reasonable measure of progress, at all, but the filesize is actually growing faster now than before because we have our music guy doing regular work, bouncing tracks as .oggs, we have our VFX guy adding large animations, and Alis has been doing more animations than before.I mean, going by itch.io's build history and the growth of the download packages, 2019 was the content-intense phase. By github commits it was 2018, but I gather that's an inaccurate measure in this project's case. Bøb69 you wanna check the activity stats and get back to me? I'll wait.