5.00 star(s) 2 Votes

rb813

Well-Known Member
Aug 28, 2018
1,350
875
forgive me if I'll just ignore everything else.
If you don't want to sound harsh while ignoring my opinions, then probably the best way would've been to not respond at all. Especially when you say stuff like, "I think if you want to play TUSC, you should do it in the way the game was intended to," it sounds like you're basically telling me that my opinions are wrong. I get that you programmed a game to be what you would enjoy, and I would absolutely do the same if I had the programming skill. That doesn't mean that other people shouldn't enjoy the game in whatever way is most enjoyable for them.

Also, It's frankly weird that you're acting like it's a negative that my ideas/preferences are biased by VC, when practically the entire blurb for this game on the first page is that it was "quite inspired by" VC. I wouldn't be playing this at all if I weren't biased by my experience with VC.

I guess I'm just not sure what you were trying to achieve with this response. I wrote my comment in a fit of pique because I was frustrated at how much the game came close to something that I would really enjoy, but just didn't quite get there (story of my life). Like I said then, I only posted it because there had been no responses in this thread for a few days, so I might as well jot my thoughts down while I was thinking them. I was neither demanding nor expecting that you follow them, just expressing a fantasy pie-in-the-sky wishlist (and I made it pretty clear that they were only my personal preferences, not claiming that they were objectively correct), that might inspire either you or someone else privately working on another VC-compatible game.

It was basically just a description of what kind of game I would make myself if I had the skill. I don't understand how you think it contributes to the discussion, to say that I shouldn't want to play the game in the way that would be most enjoyable for me. If you didn't like my ideas, I would rather you just didn't reply at all, than explicitly stating that there is a right way and a wrong way (the latter being the way I prefer) to play the game. But hey, if you don't want feedback or discussion points from me, that's your prerogative. I'm not trying to force anything on you.
 
Mar 22, 2021
69
44
Can you still give them a massage if they don't have a TUSC massage folder?
I don't think you can. So with girls you can't give a massage to, you end up giving them a lot of drinks. One thing I did notice though is a lot of VC packs have massage content mixed in, so I just made a folder and moved those clips in some cases.

Yeah, I have a couple hundred packs for Venus Club, but I decided to try a quality-over-quantity build for this. Since you can only ever see one video at a time with this game, I would only want to use packs that I've already gone through and removed the clips I don't like, or added a bunch of clips I made myself.

Also, with your mega club, do you assign many girls to specific tasks, or leave them to their own devices?
If you take that approach, you'll want more than 11 packs. I do see the value in vetting the clips, if you're willing to invest the time in it.

In my mega club I mostly leave the girls to their own devices. Some girls end up moving around a lot. Some go straight to VIP and stay there most of the night, especially the ones with high openness. Gloryhole definitely is busier late at night than early.
 
  • Like
Reactions: Logan1377 and rb813

Logan1377

Well-Known Member
Feb 13, 2023
1,057
1,441
I don't think you can. So with girls you can't give a massage to, you end up giving them a lot of drinks. One thing I did notice though is a lot of VC packs have massage content mixed in, so I just made a folder and moved those clips in some cases.


If you take that approach, you'll want more than 11 packs. I do see the value in vetting the clips, if you're willing to invest the time in it.

In my mega club I mostly leave the girls to their own devices. Some girls end up moving around a lot. Some go straight to VIP and stay there most of the night, especially the ones with high openness. Gloryhole definitely is busier late at night than early.
When I first started playing the game, I tried to coordinate where the girls went and found that it was not only more of a hassle than it was worth, but often ended up being worse than just letting the game's logic dictate itself. I think that once you have enough girls who do most or all of the areas, auto is just better.
 
  • Like
Reactions: atmosphere1980
Mar 22, 2021
69
44
I think that once you have enough girls who do most or all of the areas, auto is just better.
I agree, because it lets girls move around. I think there can be times when it makes sense to lock certain girls into certain roles, like locking new, low-openness girls into bartending, but in those late hours when your girls are tired, you need versatility to take care of those last remaining customers.
 
  • Like
Reactions: Logan1377

Logan1377

Well-Known Member
Feb 13, 2023
1,057
1,441
I agree, because it lets girls move around. I think there can be times when it makes sense to lock certain girls into certain roles, like locking new, low-openness girls into bartending, but in those late hours when your girls are tired, you need versatility to take care of those last remaining customers.
I used to try to assign the girls who'd been trained the most in the gym as security, but it didn't work well. Now, I just train them all up before I hire more.
 
  • Like
Reactions: atmosphere1980

everglow

Member
Game Developer
Sep 14, 2016
185
492
It was basically just a description of what kind of game I would make myself if I had the skill. I don't understand how you think it contributes to the discussion, to say that I shouldn't want to play the game in the way that would be most enjoyable for me.
I just thought it was valuable responding to you stating the reasons why I won't follow *some* of your suggestions.
If it's a discussion, then there are 2 sides involved; I don't see why leaving out rationales from discussions is a better option to you. Aside from agreeing and disagreeing, aren't the reasons behind that interesting as well?

If you didn't like my ideas, I would rather you just didn't reply at all, than explicitly stating that there is a right way and a wrong way (the latter being the way I prefer) to play the game.
Again, in the same way you expressed your opinions, I expressed mine. I don't get why you get more offended by the fact I try to explain my reasons.
And I never said your opinions are *wrong* – as a matter of fact an opinion by its definition can't be wrong or right, it's subjective – I just explained why part of your opinions won't affect eventual future updates.
You're absolutely entitled to have all the opinions you want; pretending your opinions match mines, or that I should just *follow or ignore*, or that I don't have counter-arguments is a very different story though..

I'm not trying to force anything on you.
Me neither. It was the whole point behind me saying "if you prefer playing VC, that's fine" ;)
 
  • Like
Reactions: Logan1377

rb813

Well-Known Member
Aug 28, 2018
1,350
875
I don't see why leaving out rationales from discussions is a better option to you.
Because your rationale was just that I "should" play the game the way you enjoy it, instead of the way I enjoy it. I don't see how that adds to the discussion. If anything, it simply tells me that I can't contribute anything of value to the discussion unless I'm playing the game the way it's intended to be played. Do you disagree? Do you want me to continue sharing my viewpoints about what features I'd like to see in the game, if I'm not gonna be playing it the way it was intended to be played?

It's fine if you don't. You're the one who put all the effort into making the game, so you get to dictate the future of its development. But I don't see how you telling me I shouldn't play the game the way I enjoy somehow makes for better ongoing discussion. Explaining your rationale for how you intended the game to be or how you personally enjoy it (and therefore what kind of features you would be motivated to keep working on) will not change what is enjoyable to me.

And I never said your opinions are *wrong* – as a matter of fact an opinion by its definition can't be wrong or right, it's subjective – I just explained why part of your opinions won't affect eventual future updates.
You said "I think if you want to play TUSC, you should do it in the way the game was intended to." Telling me how you think I should play the game is more than just explaining why part of my opinions won't affect eventual future updates. Maybe this will come off as pedantic (story of my life), but I don't think there can be any "should" without a concept of right and wrong. You probably wouldn't tell people, "you should like chocolate ice cream more than vanilla," because that is just a matter of opinion, which as you say can't be right or wrong. If you told someone they should like one flavor more than another, I think that would mean you're telling them that there is an objective standard of taste superiority which one flavor adheres to better than the other. Likewise, if you say I should play the game a certain way, I think that necessitates a right and wrong way to play the game, which you are tacitly comparing my play style with.

If that's not how you meant by it, if you just meant like, "you would enjoy it more if you played it this way," then I can accept that you didn't mean it in a harsh way. But I still can't really contribute anything further to the discussion, because I won't enjoy it more that way. I can't change the way I enjoy the game any more than you can.

Again, I have absolutely no resentment toward you just wanting to make a game that suits your own play style and not trying to reach the widest possible audience. I would probably do exactly the same if I had the same programming skill as you. I completely understand not putting in time and effort to add some features that some rando on the internet expressed interest in one time. But in terms of getting feedback and starting discussions about possible further developments to the game, there just isn't much to talk about if you only want to do what suits your own personal way of enjoying the game. All possible feedback you could ever get will either align with something you were already interested in doing, or be something that comes out of a person not playing the game as it should be played.

It was the whole point behind me saying "if you prefer playing VC, that's fine"
If I preferred playing VC, why would I be here in the first place? The whole reason I put this much effort into trying to figure this game out, is because I thought it might fill a niche that VC doesn't fill. And it does kinda fill that niche, it just doesn't do it as well as I would like.
 

everglow

Member
Game Developer
Sep 14, 2016
185
492
If that's not how you meant by it, if you just meant like, "you would enjoy it more if you played it this way"
Precisely.

I was trying to say: "look, the game is not designed to provide a good experience with 10 girlpacks. It's not designed to be a perfect media player for girlpacks. You can absolutely still play ignoring those facts, but your experience will be just a poor experience compared to what the game was designed for and what other ppl suggested you to".
 
  • Like
Reactions: Logan1377

rb813

Well-Known Member
Aug 28, 2018
1,350
875
look, the game is not designed to provide a good experience with 10 girlpacks.
The reason I'm using only 11 girlpacks (as I've explained before), is because this game only displays one full-screen video at a time, so I don't want to use girlpacks that have videos I wouldn't like. And that's basically every girlpack out there, except the ones that I've made myself, or looked through every video and removed the ones I didn't like. You know how many of those there are? 11, and even most of those aren't completely ideal for my tastes.

In other words, having more than 11 girlpacks would be a poor experience compared to having only girlpacks with clips I like. The long-term solution is to make or vet more girlpacks, and that is something I'm constantly working on, but it's a slow process. (Let's just say I have a driving need to be thorough. The girlpack I'm working on now was started almost three weeks ago, and it might be as little as halfway done.) So people suggesting that I should put more girlpacks in doesn't really help much, because I'm already going as quickly as I can (without sacrificing quality).

If you don't want to make any modifications to the game that would provide a good experience with 10 girlpacks, that is again totally your choice and I won't resent you for it. But I don't really think it would take a whole lot of extra effort, and I'm probably not the only one who would benefit from it (since there are probably plenty of people out there with a lot less hard drive space than me, and definitely people who want to dip their toe into the game while waiting for the daily limit on Mega downloads to refresh).

But honestly, I'm not even sure how this is relevant, because I don't see how having more than 11 girlpacks would change any of the four points I raised in my big wishlist comment. It might change stuff like the club being closed early because of inadequate bouncers, but that wasn't really a big problem for me, it was just an example of how the game lacked clarity. It wouldn't change anything about having all the categories be viewable in one room, and it wouldn't change anything about some girls being randomly selected more than others.

It's not designed to be a perfect media player for girlpacks.
I'm not asking for perfect. All I was really asking for was the ability to watch all available scene types in one place, with more balanced randomness. Why shouldn't "the ultimate stripper club" have one unpredictable room where absolutely anything can happen, anyway? Sounds pretty ultimate to me. It only took me like two weeks (not even playing every day) to get every single upgrade available in the game, I don't think it would hurt to have a few more.

If you don't want to do that, fine, but "a perfect media player for girlpacks" is not an accurate representation of what I wished to see.
 
Last edited:
5.00 star(s) 2 Votes