RPGM The Wish [V0.32] [The Sex Game's Stories]

2.00 star(s) 27 Votes

Astercholik

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May 23, 2021
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I would like to say at the outset that the game is in FRENCH by default and has been translated into English by the software, so it may contain errors.

Here to answer some of your questions:
- As far as I know there is a magic item in the game that is supposed to teleport you to the entrance.
2025-03-21_14h17_28.png 2025-03-21_14h17_25.png
Unfortunately, to make the gameplay easier you have to find a golden chest in the cave - there you will find the Soul Stone, which will help you pass the quests.
2025-03-21_14h18_06.png 2025-03-21_14h18_02.png
In addition, there are special stones in the game that collect information about a particular girl.
2025-03-21_14h18_22.png
1742564593268.png
 
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TSGS

Active Member
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Oct 21, 2019
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I won't leave a review yet as I only played like an hour and a half but already I can understand some of the bad reviews out there.
I just read your comment and the 1st thing I have to ask is: Have you read the introduction of the game? :unsure:
Many of your questions have an answer in there and moreover, it is referred to that the icon below the game clock (the one with the book) is a grouping of the game's explanations ( Still under development because I need to add more information).

- Strengh, why increase it? No need to do it to the max but it can help people who are struggling at the beginning of the game.

- The cost of making potions is too expensive? Several skills can fix this, such as the mechanic that decreases the number of droplets. Another increases the amount that monsters give at the end of the fight, ...

- Problem in the cave with fight monsters?
a. You can run away from a fight after it has started.
b. You can buy magic items from the cave vending machine. There is a teleportation item to leave the cave in an emergency and others that can give advantages. You can buy equipment too.
c. There is a pharmacy in town, there may be potions to cure yourself.
d. There are also other ways to heal yourself such as food and spells to unlock.
PS: The random monster encounters are the basic option of RPGmaker...

- Talk / Flirt / Sex / Sex vulgarly : The 1st allows you to earn friendship points and the other 3 give Love points but according to the corruption points that the NPC has. This part is still in development and each NPC must be customized. You can still see the corruption points you need to have for each choice in "my info about her".

- The quests to unlock the content can be divided into 3 parts. Getting to know each other, seduction and intimate closeness. This was designed keeping the theme of the game "the hero is rejected by everyone until the day he is the only man left and he has a way to corrupt the women he meets"

- Intelligence? there is a school, you have to follow the courses to increase it more quickly. Homework is just to avoid the loss of intelligence.

I could tell you a lot of other things about the game but I'll let you look at the guide in the game and you can also go to the GameFaq. If there's a problem, you can ask me ;)

PS² : The book icon for in-game explanations will be replaced with a question mark in the next version.
 
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TSGS

Active Member
Game Developer
Oct 21, 2019
808
500
I would like to say at the outset that the game is in FRENCH by default and has been translated into English by the software, so it may contain errors.

Here to answer some of your questions:
- As far as I know there is a magic item in the game that is supposed to teleport you to the entrance.
View attachment 4667757 View attachment 4667758
Unfortunately, to make the game easier on yourself you have to reach the 13th floor - there in the golden chest is the Soul Stone, and the one above tells you how much of what you need to complete the missions.
View attachment 4667760 View attachment 4667761
In addition, there are special stones in the game that collect information about a particular girl. View attachment 4667765
View attachment 4667764
Avoid spoiling the content, I prefer that they search and find other content that we don't talk about.

"My info about her" is completed with the friendship points. No magic stone is needed for this.
 

Astercholik

Member
May 23, 2021
289
180
Avoid spoiling the content, I prefer that they search and find other content that we don't talk about.

"My info about her" is completed with the friendship points. No magic stone is needed for this.
will mask the data immediately :) PS. I have finished correcting the Polish translation :)

I didn't notice that we already have 0.32 :) I'm getting on with the update
 
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TSGS

Active Member
Game Developer
Oct 21, 2019
808
500
will mask the data immediately :) PS. I have finished correcting the Polish translation :)

I didn't notice that we already have 0.32 :) I'm getting on with the update
:ROFLMAO: That's why I said yesterday that the problems you reported and that I won't have finished yesterday will be done in the next version ;) I wanted to release this version as soon as I was done adding the content I had planned.
 
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ihl86

Member
Dec 8, 2019
441
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I just read your comment and the 1st thing I have to ask is: Have you read the introduction of the game? :unsure:
Many of your questions have an answer in there and moreover, it is referred to that the icon below the game clock (the one with the book) is a grouping of the game's explanations ( Still under development because I need to add more information).

- Strengh, why increase it? No need to do it to the max but it can help people who are struggling at the beginning of the game.

- The cost of making potions is too expensive? Several skills can fix this, such as the mechanic that decreases the number of droplets. Another increases the amount that monsters give at the end of the fight, ...

- Problem in the cave with fight monsters?
a. You can run away from a fight after it has started.
b. You can buy magic items from the cave vending machine. There is a teleportation item to leave the cave in an emergency and others that can give advantages. You can buy equipment too.
c. There is a pharmacy in town, there may be potions to cure yourself.
d. There are also other ways to heal yourself such as food and spells to unlock.
PS: The random monster encounters are the basic option of RPGmaker...

- Talk / Flirt / Sex / Sex vulgarly : The 1st allows you to earn friendship points and the other 3 give Love points but according to the corruption points that the NPC has. This part is still in development and each NPC must be customized. You can still see the corruption points you need to have for each choice in "my info about her".

- The quests to unlock the content can be divided into 3 parts. Getting to know each other, seduction and intimate closeness. This was designed keeping the theme of the game "the hero is rejected by everyone until the day he is the only man left and he has a way to corrupt the women he meets"

- Intelligence? there is a school, you have to follow the courses to increase it more quickly. Homework is just to avoid the loss of intelligence.

I could tell you a lot of other things about the game but I'll let you look at the guide in the game and you can also go to the GameFaq. If there's a problem, you can ask me ;)

PS² : The book icon for in-game explanations will be replaced with a question mark in the next version.
I feel like you didn't really read my comment. Skimmed through it, maybe saw some things other people also commented and gave a standard response.
I've read everything in the book and some stuff on the forums as well.
I didn't ask where to increase strength or int, or why to increase them. I said that it makes no sense to go to the cave without maxing them. Which maxes for an unenjoyable experience. Int later on, if you want to use spells, strength for killing faster, of course. Regarding the potions, I mentioned they are too expensive at the start. I've read all about how easy they will be to craft later on. But at the start, even with maxxed mechanics and alchemy bench, they are a pain. It takes the whole first area to craft like 4 potions. (if they cost 25 each). They game accelerates faster and faster, if you increase drop rate, get to higher mobs, I get that but I think you haven't really played your game at the start, you play the late stages and it feels more than fine (more on this later).
I found the item for teleporting to the start later on, it is indeed very useful, as I mentioned, it was what I had found in my first hour and a half. I know you can run away from a fight, but it has a success chance. If you realize you are in trouble and low hp, how many encounters do you think you can run from until you get screwed and die. Will look into potions, haven't checked them yet but sounds good to me.
I understand that random encounters are in RPGmaker but I've played games where the monsters are on the map and the battle only starts if you clash with them. Not sure how hard that would be to switch from the default system.

I've later discovered the more info about her and that you find out more, better than nothing, but still not ideal, will mention it all at the end in a structured way.

The idea that you have to corrupt someone before you can flirt with them is hilarious to me. I can understand having to do so maybe for family and some teachers or something but for everyone?


Now, for the structured part. I've played the game some more, throughout the day, with pauses for about 9 hours in total.
I fell like there are 2 games forced together into one. Each of them could be cool by its own, together feels like too much. There's the dungeon explorer game, where you grow, use companions, get rewards and progress. And there's the corrupt girls game, with a crazy amount of them and quests for each, that take you all over the city. Their only intersection is the fact that you are forced to increase some of your stats and the girls corruption through potions. Imagine playing a "porn game" for 9 hours and not seeing a single sexy scene. Sure, I've watched some girls and the gym or some other places but still. It's crazy towards the extreme.
Now, on to some feedback. You can of course take it or leave it, I'm just saying how these things would have made the game more pleasurable for me:

- The need for potions for every single point (except str, int and mechanics) is horrible for multiple reasons:
  1. You finish first few areas without being able to unlock a single chest because of the lockpicking skill. What kind of game gives you rewards you can't have for no reason. I put some potions into lockpicking (like 12) and I only opened 2 chests in like 20. That's crazy. Also, why would he not be able to learn to lockpick without a freakin potion, it's an ordinary skill, nothing magical
  2. The observing skill (clairvoyance or whatever) has the same problem but for different reasons. This is what increases your drop rate. It's supposed to help you out especially at the start and you need it for some spying around town. Why not have all the watch girl events increase it as well? Maybe have some caps every 10,25, 50 levels where you need a potion before you can increase it further by normal actions.
  3. I imagine silenced is the same, only increased through potions. I would hope you could also increase it through actions. Look at how popular Kingdom come deliverance 2 is right now and heading to game of the year. How do you increase stats there? You do the actions that needs those stats. Best feeling in the world for a game: keep doing something and you get better at it.
  4. Same for corruption. I would love for the potions to be an added tool or for some special character, but the character should be able to corrupt at least in part with some actions on his own. I would have even preferred if the potions increased his power of corruption, and then he could corrupt girls up to a certain level, depending how high his stat is. The way it is right now, how many potions do you need to complete all the girls? How many thousands, if not more.

The interface for the girl info is horrible to navigate. Yes, the phone makes it a little easier to access but it's still bad and painful, especially if you need to see any girl after the first page. I know you have a dosier to follow certain girl and have them on "first page" but that isn't helpful enough. I had to make a document with all the girls next quest so that I don't have to go into that interface all the time. Especially if you want to optimize and do multiple quests at the same time.
Here comes the part where you have more information about the girls. Yes, you might know, if you are friends at what levels you can do what. But there are a lot of girls in the game, if you don't remember them all, it means you have to constantly check in the painfully tedious menu to see if you can do a certain action. Having it updated (if that's possible) in the direct menu, once you have the info would be so much better.

I am just going to mention this, doesn't bother me too much in game but it's an example of grindy/annoying for no real reason. Loosing int if you don't study/do homework for 3 days. Really? Is our MC that stupid or do you think that's how it work in real life, if you don't read for 3 days, you become stupider. And by a very big percentage I might add. I mean, really, what real purpose does this serve in the game? For who is it put in there? And why is it not the same for strength if it's just for annoyance sake. You loose strength if you don't work out a lot faster than you lose your intelligence.

The cave: The fighting is so bad for so long. I almost got to the end of the second area, I don't know if it get better later on but how many players will you lose until than (if it really does get better). All I do is keep spacebar pressed for my fights. And the fact that I have companions with me is actually slowing me down, even if I can get a little further. Yes, for some fights, it might be a little better to use aoe, and for some fight I do use the double hit if I feel like it, but those aren't really battle-changing decisions. With full strength, and the 3 pieces of defense gear, you can one shot any mob and you don't take damage from first area. This means that as gameplay what I do is walk around and press spacebar. Seriously, who do you think want to play this game. Or is this like "work" before you can get to the good stuff? Why not make all gameplay feel good?

I want to admit that I rarely like rpgm games, for the nature of the engine which makes it unnecessarily not fun but I've enjoyed a few of the good ones like Karin's Prison.


I would recommend, if you have the time, to start a new game and see how it feel. How enjoyable it is, and how long until you actually like what you are doing in the game. Maybe I'm wrong and you enjoy all of it but I think you don't really remember how it feels at the start. Better a game lasts 20 enjoyable hours than 100 miserable ones.
Just my 2 cents.

Will give it a few more hours tomorrow, just to see how the corruption goes with one or two characters and afterwards I will probably call it quits and write a review. If there was an option to not play with the cave system at all and just wander around town, increase my stats by doing actions and corrupt girls the same way instead of magic potions, I would have loved to play this until the end.
 
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TSGS

Active Member
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Oct 21, 2019
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I feel like you didn't really read my comment. Skimmed through it, maybe saw some things other people also commented and gave a standard response.
Sorry if I misunderstood what you were saying but I had a hard time translating your comment and as I saw, I was not the only one to have understood this way.

- Flirt/ Sex/ Sex vulgarly : I repeat it because you don't seem to have seen it but I told you that this part needs to be modified and that it will be personalized for each NPC. Some will have a very low level and others will be higher, but currently, the level is much too high.

- Chests give random rewards but you can get corruption potions, droplets, magic stones for blacksmithing, ... And the deeper you go into the cave, the more resources the chests give increases.

- It's not just by crafting that you can get potions. Some monsters give them too. But during the crafting process, it is also possible to obtain bonus potions by increasing certain skills.

- If you're afraid of dying in the cave because you don't have enough HP, you run away from fights, you teleport, you heal yourself (by eating, drinking, with a spell or a potion) or you use the items from the cave's vending machine (there is one to reduce monster encounters).

- If you want sexual content without using the potion system, there is that too. On the computer in the hero's room, you can interact with 6 camgirls.

- For intelligence, I remind you that the character has to go to school, the loss is just a way to force you to go back and take classes from time to time. The game is still in development and a way to remove this will be possible when you reach the bottom of the cave.

- I don't talk about it in the explanations and I have to add it, Sweetie gives you in the introduction a bestiary to indicate the monsters you meet in the cave. You can check it out and see the description of each monster, their weaknesses, and their strengths.

- For companions, they learn spells with the levels they gain AND they can teach them to you. Each companion and each spell is defined by a type, which plays on weaknesses and strengths.

- 3 pieces of defense gear? There are 8 types of gear you can wear at the same time. Sweetie gives you a sword and the companions appear with their weapon but there are 7 pieces of defense equipment to buy. And every fighter can put them on.

- The fact that the game is divided into 2 parts (cave and city) appeals to some fans. They play in the cave when they are with their families and go to town when they are alone. This allows in some situations to make the game look normal and non-pornographic.

- To decrease the potion system, you can use the cheat code to get all the potions you want. First increase all your skills up to 100 to succeed in all lockpicking and spy to give corruption potions to the girls while they sleep (with the + funnel you buy from Ashley, you can increase from 70 to 80 corruption points per night).

- The goal at the beginning of the game is that you have made a wish that has drained the magic stone of its power and that to make a new wish, you must either wait years or go to the very bottom of the cave to find the magic spring that will give back its power to the stone. It is not yet implemented but there are plans to add a wish system that will give great advantages. For example: increase some stats by 1 NPC who you haven't spoken with yet.

- I don't understand what you explain with the women's menu and what is disturbing. Is it the long list of names? Or the folder of each woman who bothers you?
For the long list, I planned to change this to the photo of each one's face. Then, to change the rest of the PC to feel like you're using a real PC. If it works, I'll do the same thing on the smartphone.

- If you want monsters that travel around the map, you can test my survival game with zombies that chase you when they see you. They don't move if you're behind them. It's a much more tedious job, especially when there's a problem that needs to be corrected. You have to check each monster to change the codes. 1 by 1.

PS : It is forbidden to talk about games for which I am not the developer.
 
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ihl86

Member
Dec 8, 2019
441
1,362
Sorry if I misunderstood what you were saying but I had a hard time translating your comment and as I saw, I was not the only one to have understood this way.
I can understand the bridge gap of language and translation.

- Flirt/ Sex/ Sex vulgarly : I repeat it because you don't seem to have seen it but I told you that this part needs to be modified and that it will be personalized for each NPC. Some will have a very low level and others will be higher, but currently, the level is much too high.
Glad to see this. Again, not sure if possible, it would be nice, once you have some info on the levels from friendship, if it could appear in the speak option or maybe color code the writing. Green if you can do it, red if you can't. I mean, once you have the information, why force the person to check the entry for the girl, and not put it directly in the interaction.

- Chests give random rewards but you can get corruption potions, droplets, magic stones for blacksmithing, ... And the deeper you go into the cave, the more resources the chests give increases.
I noticed, my problem with chests is that they are locked behind the lockpicking skill. I can understand you need lockpicking to get into the girls houses at night but you need lockpicking for all chests. You can complete quite a few areas and miss out on all the chests before you can raise the skill high enough to be able to open them. That was my problem with them.

- It's not just by crafting that you can get potions. Some monsters give them too. But during the crafting process, it is also possible to obtain bonus potions by increasing certain skills.
I saw that in the description. Again, once you get to late game, with increased drops and alchemy bonus for potions, it's clear that the game becomes a lot less grindy and maybe even fun. The problem is, it takes a lot of time to get there.

- If you're afraid of dying in the cave because you don't have enough HP, you run away from fights, you teleport, you heal yourself (by eating, drinking, with a spell or a potion) or you use the items from the cave's vending machine (there is one to reduce monster encounters).
Once you have the teleport out, it's not so bad. Still a little annoying, but if you want, you can drink the repellant potion and it's ok.

- If you want sexual content without using the potion system, there is that too. On the computer in the hero's room, you can interact with 6 camgirls.
I noticed that but I imagine that costs a lot of money. Money that again, takes a lot of time to get. Every task except the clean windows takes time. Why? Why not make them instantaneous? Why take this time for the player for maybe hundreds of time. If each task takes 15 seconds, you do them 250 times or so, it means an hour of your life just waiting. You already loose time running from place to place (even with the car). Also, why not increase the salary once you do the job a number of times. You get better, you receive more gold.

- For intelligence, I remind you that the character has to go to school, the loss is just a way to force you to go back and take classes from time to time. The game is still in development and a way to remove this will be possible when you reach the bottom of the cave.
I already can not go to school and bypass that by doing one homework every 3 days or so. If you want the player to go to some classes maybe implement something else. Although once you are max intel, it just feels like a waste of time. This game is already unrealistic(magic, corruption and everything), why do you want to implement something to simulate realism here just to bother the players?

- I don't talk about it in the explanations and I have to add it, Sweetie gives you in the introduction a bestiary to indicate the monsters you meet in the cave. You can check it out and see the description of each monster, their weaknesses, and their strengths.
I noticed the bestiary, and used it, although it would be nice if you could use it from phone instead of having to go to inventory. My problem with the fights is that they require no strategy for a long time, at least first 2 areas and begginning of third. Sure, you can use lighting cage for a stun if you really feel like it, and maybe lightning aoe if easy monsters but everything else feels more like a waste of time in an already grindy system. Again, maybe later on the fights become interesting, but at the start, for a long time, they are not.

- For companions, they learn spells with the levels they gain AND they can teach them to you. Each companion and each spell is defined by a type, which plays on weaknesses and strengths.
I saw that, until now, the only spell I found valuable on MC is lightning for aoe with high magic attack.

- 3 pieces of defense gear? There are 8 types of gear you can wear at the same time. Sweetie gives you a sword and the companions appear with their weapon but there are 7 pieces of defense equipment to buy. And every fighter can put them on.
There are 4 pieces that give defense stats from the first shop. Armor, Helmet, shield, boots. Those are the ones I was referring to, I didn't know about the boots yet.

- The fact that the game is divided into 2 parts (cave and city) appeals to some fans. They play in the cave when they are with their families and go to town when they are alone. This allows in some situations to make the game look normal and non-pornographic.
I could understand that. I would never play just the cave game as there are so many good non-pornographic games with combat that are better than anything that can be done in RPGM. As it stands, I feel like I am forced to play the cave to play the rest.


- To decrease the potion system, you can use the cheat code to get all the potions you want. First increase all your skills up to 100 to succeed in all lockpicking and spy to give corruption potions to the girls while they sleep (with the + funnel you buy from Ashley, you can increase from 70 to 80 corruption points per night).
My problem with this kind of cheating is that it make the game trivial. It's better than slugging it through the cave but once you can cheat, it's hard to stop at just the right amount. If I just want to watch porn scenes, I can watch porn movies directly, no need to play a game. I like the idea of corrupting women to my devious ways but if you are all maxxed out, it doesn't really feel that way.

- The goal at the beginning of the game is that you have made a wish that has drained the magic stone of its power and that to make a new wish, you must either wait years or go to the very bottom of the cave to find the magic spring that will give back its power to the stone. It is not yet implemented but there are plans to add a wish system that will give great advantages. For example: increase some stats by 1 NPC who you haven't spoken with yet.
I understand that. For me personally, it would be better if you needed to reach certain areas to be able to progress with the corruption for example. Let's say each area is also the max corruption for the women. So until you finish first area, 10 corruption is max, 2nd 20 and so on. This would make me want to progress when I want to corrupt more, without having to grind it for hours.


- I don't understand what you explain with the women's menu and what is disturbing. Is it the long list of names? Or the folder of each woman who bothers you?
For the long list, I planned to change this to the photo of each one's face. Then, to change the rest of the PC to feel like you're using a real PC. If it works, I'll do the same thing on the smartphone.

- If you want monsters that travel around the map, you can test my survival game with zombies that chase you when they see you. They don't move if you're behind them. It's a much more tedious job, especially when there's a problem that needs to be corrected. You have to check each monster to change the codes. 1 by 1.

PS : It is forbidden to talk about games for which I am not the developer.
There are a few problem with the option. 1 is indeed the long list of names. The later down the list it is, the longer it takes to get there. It also always resets to the top. A second problem is that there are too many buttons to click to get info and it's not all in one place. You get an information in the quest but then you still have to check the schedule to find out when she is there. If you already know it in the schedule, why not put the hint in the quest walkthrough? Being RPGM it's already a little hard to remember which little drawing is which girl for quite some time so you have to go back and forth to check stuff.
There is another game that has a very intuitive system for hint, I will send you a PM with the name, maybe you can check it out and see if you can implement something similar.
And the game I already mentioned, is probably known by 90% of F95 and has nothing in common with yours except being in RPGM so I don't think it's in competition. It's also finished, so it doesn't need patrons.

I want to mention that I appreciate that you are so involved in the community and take the time to respond to people.
 

TSGS

Active Member
Game Developer
Oct 21, 2019
808
500
A small fix for V0.32. I just saw that the changes for the days of the week were not saved when you sleep at home (Your bed, the night with Piper and Elsa after a horror movie and sleeping with Alison). You install this in the "data" folder and sleep to update the new system that works with the language change.

View attachment Fix V0.32.zip

PS: I will update this post if there are other small fixes.
 

TSGS

Active Member
Game Developer
Oct 21, 2019
808
500
I can understand the bridge gap of language and translation.
The game is still in development and I'm trying to make changes based on the criticism but I'm also adding new features that were planned that should also change your progress in the game.
For example: I'm trying to finish Elsa's content and change all the NPC calendars so that everything is displayed according to the selected language. It takes time so it leaves me less time to make other corrections. Not to mention that I work 40 hours a week so I have even less time for my games.

Each NPC's file
As I said, I plan to review this whole part by modifying it to look like you're using a real PC (remove the list of choices). Then, all the stats will be customized according to each NPC and I will also change the friendship point system to unlock the information you receive in "my info about her" and "where to find her?". There wasn't enough content in the game yet to visualize exactly how it works.

This is also true for other parts of the game and I am rebalancing everything.

Spy / Lockpicking / Rape / Chests
All this works with silenced, foresight and lockpicking skills but only on 100 points. As soon as these skills are at this level, you more than 100% succeed. Having more points unlocks other bonuses which are explained in the "skills" section.

Yes, it's boring at beginning because it often fails but let's say that I wanted to give the impression that the hero is more than ridiculous and that by playing, you make him incredible. Unintentionally, I created a game that resembles the story of "Solo leveling" :ROFLMAO:

Manufacturing potion
One of the most suitable solutions in the game is to speedkill the bosses. Each of them is limited to giving 25 potions (1 each time you kill them). 10 bosses = 250 potions. And I still have to add 3 or 4 special floors with 10 bosses (only the last one will have to be killed for the final reward and the others can be avoided).

Camgirls
This was set up with a fan who tested this part and who found that the amount of money was not that important. You give the money and there are goals. As soon as 1 goal is obtained, it must no longer be unlocked. You can leave and come back later to unlock the sequel or just watch. The sums requested are much lower than what they are actually asking for, but this has served as a basis.

Jobs and € in game
=> I'm busy adding a new job.
* I proposed to add 1 bonus with the silenced skill (change to agility skill) which increases the amount of money earned a little but since no one responded, I didn't note in my list of changes to be made. Instead, I increased the hero's agility stats to give him more initiative in combat.
If it's really interesting to adding a skill that increases the money earned, i can add one. For example: put it on 200 points and 2 points = 1% of money in +. So at 200 = money earned X2.

Intelligence
Many games on F95 have an option but there is nothing that tells you that if you play too long without going to school, you have a gameover that suddenly appears without warning you because you have been excluded from school. I find it even more frustrating, especially since it forces you to restart the game completely. I prefer to warn you and I don't offer any gameover.

Spells
Some spells, even null spells, can be very useful. Especially when you can put several different states on 1 of the same monster.

Bestiary
I'm going to add it in the shortcuts below the game clock. It was planned but I forgot to add it at the same time as the others. Shortcuts have just been added in this version.

Cheat
The calculations for spy/lockpicking/rape are in the guide so if you want to cheat while keeping a failure rate, just go and take a look at it. In the end, you won't need to go to the cave anymore if you get all the potions you want.

The community
I like to talk and get the opinions of people who have played the game because if I played the game without listening to anyone, the game would be much more grind because I love it. And even though sometimes I defend parts of my game by talking about different options, it's so that you can test them all to see if together it doesn't remove the flaws that you had seen. And then, if I don't talk to you, I can't know exactly what's wrong and I can't improve the game.

My goal is to create games in which you really have to play and not just unlock the content in 3 seconds by clicking. :sick: VN :ROFLMAO::LOL:

I have a few people who are super fans and want more grind. I received requests to modify the store to buy items by 1000, add areas to the cave, make a bigger field for vegetables, have stronger monsters at the beginning, ... So sometimes I ask myself questions about whether I really have to change by making it easier or not.
 
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ihl86

Member
Dec 8, 2019
441
1,362
The game is still in development and I'm trying to make changes based on the criticism but I'm also adding new features that were planned that should also change your progress in the game.
For example: I'm trying to finish Elsa's content and change all the NPC calendars so that everything is displayed according to the selected language. It takes time so it leaves me less time to make other corrections. Not to mention that I work 40 hours a week so I have even less time for my games.

Each NPC's file
As I said, I plan to review this whole part by modifying it to look like you're using a real PC (remove the list of choices). Then, all the stats will be customized according to each NPC and I will also change the friendship point system to unlock the information you receive in "my info about her" and "where to find her?". There wasn't enough content in the game yet to visualize exactly how it works.

This is also true for other parts of the game and I am rebalancing everything.

Spy / Lockpicking / Rape / Chests
All this works with silenced, foresight and lockpicking skills but only on 100 points. As soon as these skills are at this level, you more than 100% succeed. Having more points unlocks other bonuses which are explained in the "skills" section.

Yes, it's boring at beginning because it often fails but let's say that I wanted to give the impression that the hero is more than ridiculous and that by playing, you make him incredible. Unintentionally, I created a game that resembles the story of "Solo leveling" :ROFLMAO:

Manufacturing potion
One of the most suitable solutions in the game is to speedkill the bosses. Each of them is limited to giving 25 potions (1 each time you kill them). 10 bosses = 250 potions. And I still have to add 3 or 4 special floors with 10 bosses (only the last one will have to be killed for the final reward and the others can be avoided).

Camgirls
This was set up with a fan who tested this part and who found that the amount of money was not that important. You give the money and there are goals. As soon as 1 goal is obtained, it must no longer be unlocked. You can leave and come back later to unlock the sequel or just watch. The sums requested are much lower than what they are actually asking for, but this has served as a basis.

Jobs and € in game
=> I'm busy adding a new job.
* I proposed to add 1 bonus with the silenced skill (change to agility skill) which increases the amount of money earned a little but since no one responded, I didn't note in my list of changes to be made. Instead, I increased the hero's agility stats to give him more initiative in combat.
If it's really interesting to adding a skill that increases the money earned, i can add one. For example: put it on 200 points and 2 points = 1% of money in +. So at 200 = money earned X2.

Intelligence
Many games on F95 have an option but there is nothing that tells you that if you play too long without going to school, you have a gameover that suddenly appears without warning you because you have been excluded from school. I find it even more frustrating, especially since it forces you to restart the game completely. I prefer to warn you and I don't offer any gameover.

Spells
Some spells, even null spells, can be very useful. Especially when you can put several different states on 1 of the same monster.

Bestiary
I'm going to add it in the shortcuts below the game clock. It was planned but I forgot to add it at the same time as the others. Shortcuts have just been added in this version.

Cheat
The calculations for spy/lockpicking/rape are in the guide so if you want to cheat while keeping a failure rate, just go and take a look at it. In the end, you won't need to go to the cave anymore if you get all the potions you want.

The community
I like to talk and get the opinions of people who have played the game because if I played the game without listening to anyone, the game would be much more grind because I love it. And even though sometimes I defend parts of my game by talking about different options, it's so that you can test them all to see if together it doesn't remove the flaws that you had seen. And then, if I don't talk to you, I can't know exactly what's wrong and I can't improve the game.

My goal is to create games in which you really have to play and not just unlock the content in 3 seconds by clicking. :sick: VN :ROFLMAO::LOL:

I have a few people who are super fans and want more grind. I received requests to modify the store to buy items by 1000, add areas to the cave, make a bigger field for vegetables, have stronger monsters at the beginning, ... So sometimes I ask myself questions about whether I really have to change by making it easier or not.
I think it depends on what you want to achieve with the game. I am sure there are some people that enjoy the grind and maybe even want more. However, judging by the rate your reviews have, the majority want a faster pace for the game. I played it for most of today as well, I am 20 hours deep, I cheated the save to give myself potions so I don't do the cave anymore and I still haven't had one sex scene yet. It is crazy man. having 1000 points for friendship, 1000 for corruption is wild. Especially with so many girls in the game. I think you added some numbers at the start, just to have something, and develop the game but haven't really thought of balancing it. New content is always good, for keeping your current patrons happy but if you want to get more fans, you need to think about the start. I am crazy enough to suffer through the grind even without really enjoying it, but most new people will not do that.
I think you have to think what you want a player to experience. How many in-game days, before you can progress, how many real life hours. I decided to save-cheat after it took me half an hour to finish the second area. Which gave like me like 10 potions worth of stuff. That is crazy, 10 potions for half an hour. And that is with full gear (not upgraded yet but still), full combat stats str and int, companions lvl 10+. Add to that that I couldn't open any chests since I don't have the lockpicking skill yet...

Now that I moved away completely from the cave and spent some more time on the girls, the things I noticed: Even if you find the perfect gift (the +5 one), it's still not mentioned in what you know. I mean you already know she loves it, why would you need the relationship to have it in the notes. Same for calendar. Once you interacted with a girl at a certain spot at a certain hour, I would expect it to be added to the calendar.

There are some girls in the game for which I reached the end of content. But I think that's the end of quest content? Or do they not have anything sexy added. They are Valentina and Lauren for now. I think maybe some stats with all scenes, how many you have seen would be nice, to know if you really saw everything from a girl or not.

I know this isn't how your game functions now, it's just a suggestion: add one or two new stats:
Charm - starts at 0, grows to how much you want. Increases the friendship/love points you get from interaction. At full skill you could get even 4-5 times more than base. 5 friendship for speaking doesn't sound that crazy. It increases with every friendship/love interaction. This would represent how the MC starts very awkward with women but the more he interacts, the less awkward he becomes.
Manipulation - I don't know how you would fit this into the game, but allows him to corrupt women without potions. Based on previous corruptions, or doing corrupted things, I don't know as I haven't managed to see anything like that in the game yet (as I said, after 20 hours)...

Finishing quests/next step doesn't give anything. That is very unrewarding. I would hope/expect every time I finish a quest to get something: friendship/love/corruption. Anything... depending on what the quest was.



The new skill for money earned sounds nice, but only if you grow it by doing jobs. If you have to grow it with potions as well, it's better it's not there.


P.S.
You still haven't addressed the fact that you can't really open the first chests for a long while so they are kind of useless there. I don't think anyone who manages to get even 50 lockpicking skill is still doing the first areas. Either make the first chests unlocked (I mean, why not...) or make them low lockpick requirement like 10 or something. Or you can just remove them as it's like dangling a carrot in front of a donkey but never letting him have it.
 

TSGS

Active Member
Game Developer
Oct 21, 2019
808
500
I think it depends on what you want to achieve with the game. I am sure there are some people that enjoy the grind and
I tested the game with the stats at max and it takes me 1 hour per NPC to finish all the quests by watching each video only once or twice. + time to watch bonus videos for NPCs completed that can be fucked at any time. Completing the quest unlocks +or- 30 minutes of videos and when you finish the last quest, it unlocks +or- 30 additional minutes of videos.

As I said, "Where to find her?" and "My info about her" need to be changed. For the moment, I am busy adapting them for translations.

Valentina and Lauren don't have a lot of content. Normally, you get a message in the walkthrough that tells you that there will be more in a future release. You can see in the changelog which NPCs have their quests finished and which ones have all the solo content (NPC completed).

For the NPC stat increase, I mentioned that I still need to add the wish function.

Yes, the new skill will increase each time by doing the jobs.

For the chests at the beginning, I had thought of adding an item that Sweetie gives you in the introduction to increase your chances of succeeding but it will have a limited number of uses (for example : 25 fails and it breaks) and it works only in the 1rst and 2nd areas.
 

ihl86

Member
Dec 8, 2019
441
1,362
I tested the game with the stats at max and it takes me 1 hour per NPC to finish all the quests by watching each video only once or twice. + time to watch bonus videos for NPCs completed that can be fucked at any time. Completing the quest unlocks +or- 30 minutes of videos and when you finish the last quest, it unlocks +or- 30 additional minutes of videos.

As I said, "Where to find her?" and "My info about her" need to be changed. For the moment, I am busy adapting them for translations.

Valentina and Lauren don't have a lot of content. Normally, you get a message in the walkthrough that tells you that there will be more in a future release. You can see in the changelog which NPCs have their quests finished and which ones have all the solo content (NPC completed).

For the NPC stat increase, I mentioned that I still need to add the wish function.

Yes, the new skill will increase each time by doing the jobs.

For the chests at the beginning, I had thought of adding an item that Sweetie gives you in the introduction to increase your chances of succeeding but it will have a limited number of uses (for example : 25 fails and it breaks) and it works only in the 1rst and 2nd areas.
You mean MC stats at max or NPC stats at max as well. How long to increase all the stats enough to finish the quests? How long until someone new figures out all the places where they can find a NPC and how to balance it so they don't just focus on one NPC at a time and time skip everything else? Because it takes a long time to increase the stats enough. I don't know what videos there are to watch except PG ones. As I mentioned for Valentina and Lauren, I have seen no 18+ content. Not little, but no content at all except some gym and jogging videos. Valentina was a natural pursuit as you get high friendship with her from mechanics and for Lauren I like the actress.

Love that idea for the chests. Would be even better to just give 25 chest unlocks (not sure if 25 fails means the same thing). Or just add an item in the game chest key and make Sweetie give MC some at the start. They could also have a rare drop from the mobs. Just so you can live on those keys until you can naturally increase the unlock skill.
 

TSGS

Active Member
Game Developer
Oct 21, 2019
808
500
You mean MC stats at max or NPC stats at max as well. How long to increase all the stats enough to finish the quests? How long until someone new figures out all the places where they can find a NPC and how to balance it so they don't just focus on one NPC at a time and time skip everything else? Because it takes a long time to increase the stats enough. I don't know what videos there are to watch except PG ones. As I mentioned for Valentina and Lauren, I have seen no 18+ content. Not little, but no content at all except some gym and jogging videos. Valentina was a natural pursuit as you get high friendship with her from mechanics and for Lauren I like the actress.

Love that idea for the chests. Would be even better to just give 25 chest unlocks (not sure if 25 fails means the same thing). Or just add an item in the game chest key and make Sweetie give MC some at the start. They could also have a rare drop from the mobs. Just so you can live on those keys until you can naturally increase the unlock skill.
Only NPC stats. But the time you spend watching the videos also wastes your time so if you don't skip the videos, you'll take longer. The walkthrough is there to show the videos to be unlocked. Only Sweetie and Ashley are totally done and have sex every hour once you've finished all the quests.
I'd like to make a remake of the game where it's possible to fuck each NPC at each activity. Example: You go on date => you can fuck her only 1 time but either during the date (no matter the place) or at the end.

The game is still in development and there are a lot of NPCs so some don't have any porn content yet but Valentina just had a scene to unlock which is indicated in the changelog. I also added the same for Sophie. Here's the changelog for you to see that ( The masturbation scenes that are unlocked with corruption are not subject to the % of espionage because they are too excited to notice that they are being watched ).
Capture d'écran 2025-03-22 220702.png

I created the code for the keys to give a 60% bonus so you have 65%. If you open the chest, you keep the key, but if the attempt fails, you lose 1 key. So this should allow you to open more than 25 chests unless you're unlucky :ROFLMAO: This should normally allow you to open at least 30 to 35 chests on 50 attempts from the beginning (I think).
 
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drifter139

Well-Known Member
Dec 11, 2019
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I haven't played the game and I don't intend to. I'm just here to ask dev if they knew there is already a game called The Wish that finished on here a few years ago?
 

TSGS

Active Member
Game Developer
Oct 21, 2019
808
500
I haven't played the game and I don't intend to. I'm just here to ask dev if they knew there is already a game called The Wish that finished on here a few years ago?
It's not a game but a VN that he created so we're not in the same category and it's been a few years since my project started too.

I learned about this VN when its developer came to put insults here.
 
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ihl86

Member
Dec 8, 2019
441
1,362
I haven't played the game and I don't intend to. I'm just here to ask dev if they knew there is already a game called The Wish that finished on here a few years ago?
It's not a game but a VN that he created so we're not in the same category and it's been a few years since my project started too.

I learned about this VN when its developer came to put insults here.
I mean it's a fairly generic title. Nothing specific that you could think was copied. And the stories don't seem to have much in common. There are plenty of movies that share the same title but nothing else.
Here is a list I found on imbd in like 1 minute to exemplify that: .
 
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