Okay, You're right!Excellent, Third Crisis had dog crap combat and it didn't elevate the experience at all, just focus on fun puzzles, interesting set pieces and multiple paths.
But How about interactive cutscenes with not just mini games,
but mini-games with global changes to the entire game through global variables?
And take the control of the protagonist in that scenes.
Not just static scenes like in many low-quality games, because this game deserves better.
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