Deleted member 4113116

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Aug 27, 2021
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Thanks.

Does anyone know how to get the karaoke event with 2 guys I saw at Main Menu? Or the one where she is playing a violin? Or are those just for show exclusively for Main Menu?

And is it possible to continue playing while Tomie is pregnant?

Also last concern. If youre married to someone and continued playing. Is there any impact or consequences when you cheat? Like for example you got caught cheating, get divorced, then off to find another husband?
When u get a pregnancy ending, the game automatically goes back to before pregnancy state, so, the days count still the same but it's like she has never got pregnant anyway.

About the marriage endings it's kinda the same, when u get those endings, the game continues anyway, so it have not some kind of cheating problem or so.
 
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fakehb

Member
Jun 30, 2020
133
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What to develop has been decided, but I plan to refine the plan a bit more...
Some thoughts...

The thing I like the most about T:WGM is the simulation aspects. The thing I like the least is the reliance on FMVs for H-scenes. These two elements clash, in that the simulation aspects lends itself to variation, while FMVs are totally static. Even when brute-forcing a ton of different FMVs, as T:WGM does, you still get a bunch of incongruous elements and very little interactability.

I would advise caution when it comes to Ren'Py for a few reasons:

-If you're looking at making a Ren'Py game as a vehicle for learning or improving your proficiency with Python, which is a thought I've had myself, be aware that Ren'Py uses a highly-customized version of Python 2. It's almost totally irrelevant for learning modern Python 3.

-Recently, experimental support for Python 3 has bee added, but there's a total lack of learning resources for making Ren'Py games in Python 3.

-When Ren'Py 8 launches, Python 3 is supposed to become the new default, but there's no concrete eta for the launch. At one point, I think Ren'Py Tom was hoping for 2021. I don't think that's the case anymore. When Ren'Py 8 does come out, I may try to make a game with it myself.

It's not impossible to do a simulation-heavy game in Python/Ren'PY, and there's at least one game that does so. Most that try end up as buggy messes. C# and Unity are generally better fits for simulation and any sort of unique gameplay. The closer to a straight up VN you are though, the more of an advantage Ren'Py has.

-Do you still intend to use FMVs for h-scenes? If so, have you compared compression/format support/file sizes between Ren'Py and Unity?

-If you do still intend to use FMVs, I'd suggest looking at creating video files with alpha channels, and then compositing multiple videos together to make a scene. This is doable in Unity. Is it doable in Ren'Py?

-That said, I would really prefer to see these scenes 3D rendered in real time. Watching the same FMVs over and over without any interactability doesn't do much to get the blood pumping.

As a general thought, I'll say that T:WGM is one of my all time favorite H-games, even though the FMVs don't do much for me. My all time favorite H-game is MLA. Both were moderately successful, but didn't become breakout hits. Both do a few things really well, but also have obvious weaknesses. The author of MLA went in another direction afterwards and well, the results have been somewhat mediocre. This isn't to say that if you go in another direction with the next game that the same thing will happen to you. Maybe you'll stumble upon something great... but the fact is that you already have something great but minus a few flaws that are holding it back. I would advise that for the next game you iterate on what you have, bolster the strengths and address the weaknesses. I think that if you do this, the next game will be much more successful than T:WGM. To the extent you veer, you're rolling the dice.

That last thing I'll advise is that, whatever direction you do go, if at all possible, work on the tech before you start working on the game. The weakest part of T:WGM is the reliance on FMVs for h-scenes. If the H-scenes were interactable, realtime rendered, and done well, I think this game would have done 10x better. If it takes you six months to come up with a great system for that while incrementally improving T:WGM in the meantime, that may pay off in the long term. If you start another project without thinking through how to improve that, and use the exact same workflow for h-scenes.... then I think you might be able to do a bit better than T:WGM (you will have some momentum), but you're putting a fundamental ceiling on how successful you can be and I don't think you'll ever get that breakout hit. If you do want a breakout, I think the most straightforward path is taking T:WGM and addressing the weaknesses.

That's just my 2c, so feel free to disregard it entirely, and no matter what you do I'll be checking out your future work :)
 
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ollane

Active Member
Game Developer
Aug 23, 2019
864
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Some thoughts...
thanks for the advice
I've been thinking a lot about my next project these days.

Tomie WGM has become too much of a pizza game.
The range is wide but the depth is shallow.

The next work will reduce the scope a little, but increase the depth a little more.

In particular, I will put the most effort into making the player feel immersive.
I agree with you about the need for interactions in the H-Scene part.

A summary of the next project is given below.
- To make it easier to play
- To make it more immersive
- Graphics improvements
- Improved H-scene
- Focus more on the description of the situation rather than the story

At least, I will make sure that players who have enjoyed Tomie WGM will be able to play with satisfaction on my next project.
 

masure

Newbie
Aug 22, 2021
57
26
Alright then, for anyone who wants this achievement save file (40/42 endings), here it is. Open the game, click on the bottom right option of 'Savefile folder' and replace in the folder that appears my file with yours. Please note that my settings are apparently also applied to your game, so modify your settings if you want to. Consider making a backup of your own GlobalSave.nson file in case my file is for whatever reason incompatible with your save file.

With this, you can view the 40 ending H scenes and, assuming that you have 0 endings currently, the gallery is unlocked and the cheat penalty is removed. Additionally, consider starting a new game and selecting traits to change up the game a bit. I'd highly recommend the 'remove hourglass' trait. With this, you can achieve endings even after 100 days. So just use this save file to make achieving endings on your own easier (or only view the gallery of course)
I wasn't able to install it on MacOS....
 

Priappus

Engaged Member
Nov 21, 2019
2,470
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please, I say it for the second time, put it Yumi and Mari in sex scenes, it becomes tedious to see only Tomie in sex scenes.It would be great to see Yumi and Tomie in a treesome.
 

ollane

Active Member
Game Developer
Aug 23, 2019
864
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One of the reasons I can't confirm the engine is because of the F95zone.

To be honest, I don't prefer Ren'py.
But a lot of the games on the F95zone are made with Ren'py, and it seems to me that people prefer it.

In the case of Unity, it is easy to handle and I can easily apply more various technical methods in the game later.
But in the F95zone, few people use it, and people don't seem to like it.
In my opinion, the main reason for it is the problem of optimization.
Games made with Unity on my computer play smoothly with no frame drops, but games made with Unity on a lower spec computer do not guarantee high framerates.

I am unable to make a decision easily because it is related to the direction I will pursue in the future.
 
Feb 13, 2021
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One of the reasons I can't confirm the engine is because of the F95zone.

To be honest, I don't prefer Ren'py.
But a lot of the games on the F95zone are made with Ren'py, and it seems to me that people prefer it.

In the case of Unity, it is easy to handle and I can easily apply more various technical methods in the game later.
But in the F95zone, few people use it, and people don't seem to like it.
In my opinion, the main reason for it is the problem of optimization.
Games made with Unity on my computer play smoothly with no frame drops, but games made with Unity on a lower spec computer do not guarantee high framerates.

I am unable to make a decision easily because it is related to the direction I will pursue in the future.
Bro, just stick to the engine in which you are confident in delivering the best quality game!

If the game is good, it doesn’t matter whether it’s made in unity or renpy.
So I suggest you stick to the one you’re comfortable with!
If you really need others opinion for final decision, you can just post a poll here on F95 page
 

Priappus

Engaged Member
Nov 21, 2019
2,470
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You do not change something that is very good,my view is that it must continue as it is, not change.
 
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International

Member
Dec 9, 2019
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One of the reasons I can't confirm the engine is because of the F95zone.

To be honest, I don't prefer Ren'py.
But a lot of the games on the F95zone are made with Ren'py, and it seems to me that people prefer it.
To me, the engine you're using is a slightly different Ren'py, with some different quirks. I do prefer Ren'py because it's familiar to me, I've played dozens of Ren'py games, but only a few in this Unity Naninovel engine. But it's still just a preference, I'm going to play your next game regardless of engine. If this engine is what you want to use, please stick with it.

I've had a wonderful time playing Tomie, and I'm looking forward to your next game!
 
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fakehb

Member
Jun 30, 2020
133
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One of the reasons I can't confirm the engine is because of the F95zone.

To be honest, I don't prefer Ren'py.
But a lot of the games on the F95zone are made with Ren'py, and it seems to me that people prefer it.
Ren'Py feels like a very poor fit for a game like T:WGM which is much, much more than a VN.

If you go the 3D route though, you could make a strong case for Unreal. Has anyone adapted that metahuman tech to H-games yet?
 
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International

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Dec 9, 2019
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Ren'Py feels like a very poor fit for a game like T:WGM which is much, much more than a VN.
Sorry to break the illusion, but this game is already using a Unity based VN engine called Naninovel. ;) Everything this game does could also be done in Ren'py. There's no actual 3d models being rendered in-game, all the models are exported pictures or videos being displayed by the VN engine. With enough time and skill, VN engines can do some impressive things!

Based on his skills in making TWGM, I'm completely sure ollane could have made it in Ren'py. If he would WANT to make it in Ren'py is a completely different story.
 
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fakehb

Member
Jun 30, 2020
133
164
Sorry to break the illusion, but this game is already using a Unity based VN engine called Naninovel. ;)
I'm aware, although that's not all the game is using. Ren'Py is a specialized engine, whereas Unity is an extremely general engine with specialized extensions. But the biggest difference is programming language. C# (and Java) are ideal where you have a lot of complexity and state but aren't too worried about performance. Python is ideal when you aren't at all worried about performance and you aren't trying to maintain a large codebase. Python just isn't a great language to make games like T:WGM. Ren'Py's unique flavor of Python is worse. You can do it, or something approximating it, but why would you when C# is easier while yielding orders of magnitude better performance?

There are only two good reasons: You want to learn Python (in which case you're probably waiting for Ren'Py 8 to come with full Python 3 support), or you're strong with Python and don't want to learn C#.

Everything this game does could also be done in Ren'py. There's no actual 3d models being rendered in-game, all the models are exported pictures or videos being displayed by the VN engine. With enough time and skill, VN engines can do some impressive things!
Absolutely. Ren'Py is a great VN engine, and it's also possible to push outside the bounds of the engine. You can also push outside the limits of RPG Maker, GMStudio, or the WarCraft 3 editor. You can go and make an arena shooter in Unity even though Unreal is ultimately designed for and derived from an arena shooter.

The question isn't whether you can, but whether you should. You can use a screwdriver to hammer down a nail in a pinch, and maybe that's the best you've got. But if you have a hammer, you may as well use that for the task it's good at.

Based on his skills in making TWGM, I'm completely sure ollane could have made it in Ren'py. If he would WANT to make it in Ren'py is a completely different story.
Ollane could certainly make a decent Ren'Py game. No doubt there. You probably wouldn't have ended up with the same game, however. Theoretically, you could make something very similar if you drew outside the lines a bit, but in reality you're going to be influenced by the tools you're using.
 
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ollane

Active Member
Game Developer
Aug 23, 2019
864
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I read and pondered everyone's opinions over and over again.
But unfortunately I still can't be sure.
Right now, I'm going to focus on completing the Tomie WGM in December, and from the beginning of January next year, I will decide on the engine and develop a prototype at the same time as planning.

Thanks again for your advice.
 
Feb 13, 2021
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ollane - Few suggestions to improve the game. If possible, please add them before the game ends.


1. In the slut outfit, I feel Tomie’s boobs have gotten smaller.

If possible, try to make them bigger. I know you can’t change every picture but at least change the main standing picture. Her boobs looks smaller in standing pic. It would be better if she has bigger boobs highlighting her cleavage. _/\_ _/\_ -praying-


2. Add at least 1-2 shower CG with her neighbours. Neighbours spy tomie while showering but don’t do anything. Maybe they can join her in shower? If video takes too much time to make, at least make a few CG pics and make a small event. Add same things as gym showers event. People join if tomie takes shower in gym -> gangbang shower


3. When wearing slut outfit/having more corruption, please make it such that she will not get trauma from having sex scenes. By this point, Tomie will be a masochist so she should not be having trauma but instead enjoying abusive treatment.

4. Please make a cheat for following things -

Removing trauma & make max willpower 2000.
Also, make a additional button for making pain 0 & maxing willpower with only 1 button (instead of 2).

5. In many gangbang scenes, there is not much double penetration events. Is possible add 2-3 double penetrating videos more.


6. Is nude beach going to be added in game? I though at least 1 gangbang scene will be available at beach :cry:.
Also, make beach accessible more often - Fri/Sat/Sun. It sucks to only visit once per week.

7. When Tomie wears slut outfit and walks sexy in street, add few CG where people will come and grope tomie ass/boobs and she will enjoy it.

Hope you can find time to add these, especially 1st point before game ends. Good luck!
God speed !!!
 
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SCP 001

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Aug 21, 2017
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I'd just like to ask whether the gallery can include the new ending CG's and some missing new H-scenes (e.g. with Isaac) when the game gets finished
 
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