- Apr 24, 2021
- 442
- 468
Playing as an ultra-possessive sociopath was...different. Interesting seeing a more realistic evil MC, though.
The MC is a piece of shit from day one. There was nothing 'sudden' about anything. He says he is going to fuck them over for his own gain, and he does just that. Anyone who was surprised obviously did not read any of the text.it's funny to say this because our MC quite literally a comic book villain (in the bad end) he does not give a shit about these women and will do anything to further his goals (quite a lot of the dialogue/text is about this). Sadly I think part of why it feels "sudden" is because of how good the sex/intimacy scenes are and most people are playing porn games for the porn.
pretty much what I meant in my initial comment, people are playing the porn game for the porn and ignoring dialogueThe MC is a piece of shit from day one. There was nothing 'sudden' about anything. He says he is going to fuck them over for his own gain, and he does just that. Anyone who was surprised obviously did not read any of the text.
To clarify, it's because those inner monologues weren't actually explaining that he was doing that. Quite the opposite, they were written in a way where he was questioning whether it was right to engage with them given their delicate situations. Thoughts like "Should I really be sleeping Laoise given her mental state?" are not admissions of wanting to exploit Laoise. They are thoughts of self-doubt and consideration towards her. Specifically from someone that is trying to avoid exploiting her. These considerations are an indicator of a conscious, something any good person looking to date them would have to think about. Selfish and malicious thoughts generally have a very different slant and tone.I don't fully understand the criticisms of the ending. I thought it fit considering the choices you were given along the story (which I will grant was only whether or not to have sex with the girls). The main theme of exploitation, of both the island, its people, and your love interests remained consistent. Every time you were asked to engage with them sexually, the MCs inner monologue explained how you were essentially exploiting their internal weakness. Jessica and her loss and subsequent guilt, Kaoru and her abandonment issues, and Laoise is just straight up grooming. By consistently making the choice to have intimate moments with them (which I did, bc porn game lol), it makes sense you end up becoming more detached from their own suffering, caring only about yourself. Because, at the end of it, that's what you did. You just went along with what they said to get your dick wet, which is itself a pretty meta narrative. I think the ending is pretty spot on to what has clearly been building up for a while.
Anyway, thats my 2 cents.
They can't and won'tNot to keep beating the dead horse, but people rationalizing that the ending is actually well done still haven't given an adequate explanation to why so many of his internal monologues do not mesh with the bastard personality the game intends. All the lovey dovey stuff doesn't function as "nuance" as actual nuance still needs to function under some internal logic. Here whereas he has a reason to pretend he cares verbally, he has no reason to pretend he cares in his mind. Even a self-deluding person would eventually peter off from his façade in the privacy of his own thoughts.
1. I have already explained this to you. A person doesn’t have to be a comic book villain who does evil for the sake of evil, in order to be an asshole who causes harm to others. You claim you can’t exploit someone you care about. That is just not true. The real world is filled with individuals who treat the people they love and care about poorly. In this case, the MC is an exploitative and manipulative egotist. But that doesn’t preclude him from caring for the LIs in his own way (his own way = a way that tends to be beneficial to himself). That is what nuance means in this case, the real world is not black and white.Not to keep beating the dead horse, but people rationalizing that the ending is actually well done still haven't given an adequate explanation to why so many of his internal monologues do not mesh with the bastard personality the game intends. All the lovey dovey stuff doesn't function as "nuance" as actual nuance still needs to function under some internal logic. Here whereas he has a reason to pretend he cares verbally, he has no reason to pretend he cares in his mind. Even a self-deluding person would eventually peter off from his façade in the privacy of his own thoughts.
These thoughts and scenes functioned purely as red herrings. As in it obviously had no real reason to exist other than to fool the reader. Even if the game mentions at the beginning of the game that he may ruin their life, for it to be well made the tone of a game and the personality of its characters still have to be consistent throughout every scene. Not just some of them. You can't just mix and match it from scene to scene and expect an intelligent reader to just go with it because of an offhand remark at the beginning of the game.
To clarify, it's because those inner monologues weren't actually explaining that he was doing that. Quite the opposite, they were written in a way where he was questioning whether it was right to engage with them given their delicate situations. Thoughts like "Should I really be sleeping Laoise given her mental state?" are not admissions of wanting to exploit Laoise. They are thoughts of self-doubt and consideration towards her. Specifically from someone that is trying to avoid exploiting her. These considerations are an indicator of a conscious, something any good person looking to date them would have to think about. Selfish and malicious thoughts generally have a very different slant and tone.
That's not what one would call an explanation, that's what one would call a strawman. Nowhere did I argue he needs to be a comic book villain. Quite the opposite, it is because he's not portrayed as some comic book villain that I've been arguing his character needed to exhibit some level of consistency. He does not suffer from a split personality disorder so if you want to write a story where an otherwise good person grows corrupt, then you actually need all the scenes to reflect his character. He can't just bounce around between intoxicating compassion to complete sociopath from day to day.1. I have already explained this to you. A person doesn’t have to be a comic book villain who does evil for the sake of evil, in order to be an asshole who causes harm to others. You claim you can’t exploit someone you care about. That is just not true. The real world is filled with individuals who treat the people they love and care about poorly. In this case, the MC is an exploitative and manipulative egotist. But that doesn’t preclude him from caring for the LIs in his own way (his own way = a way that tends to be beneficial to himself). That is what nuance means in this case, the real world is not black and white.
2. But let’s for arguments sake say you are correct, the inner monologue doesn’t mesh. Ok, but then you are still incorrect, when you say it’s the ending that is bad. If you think that his actions and inner monologue doesn’t mesh and the game outright telling you he will ruin the lives of the LIs don’t mesh with the lovey dovey aspects of the game/his personality, then it isn’t the ending that is bad, but the entire game. For the ending to be bad in an otherwise fine game, we have to pretend that the game doesn’t tell us he will ruin their lives and that he doesn’t manipulate and exploit them for his own benefit.
But you are basically arguing that right now, when you are demanding that the MC have to be evil through and through. Fine, you can have that preference if you want, but you are wrong about the inconcistency, the MC can both be an exploitable asshole and at the same time be a charming upbeat kind of dude who, in his own way, cares for his LIs. There is no contradiction there, because humanity isn't all black and white.That's not what one would call an explanation, that's what one would call a strawman. Nowhere did I argue he needs to be a comic book villain. Quite the opposite, it is because he's not portrayed as some comic book villain that I've been arguing his character needed to exhibit some level of consistency. He does not suffer from a split personality disorder so if you want to write a story where an otherwise good person grows corrupt, then you actually need all the scenes to reflect his character. He can't just bounce around between intoxicating compassion to complete sociopath from day to day.
So now you have joined the ranks of pretending that the game doesn't tell you the MC will ruin the lives of the LIs and pretending that he isn't taking advantage of them, isn't exploiting them, isn't using them for his own pleasure and profit?I get the dev wanting to have a darker ending. And I'd be more than fine with that if the game was set up for it. But it's not. And you can't just gloss over the majority of what you've already written for Fernando to have him burst into silly cartoon villainy for the sake of an edgy ending. Regardless of the handful of narration warnings that something bad may happen.
The game isn't what you claim it is.Sure you can blame the whole game instead of the ending. If you recall, I said from the start that the ending could work for a different game. But the problem is it's not a different game, so what difference does that make? Given that the game is what it is, the statement that the ending is bad still applies. As in if I say 5 is a bad answer to 2 + 2, of course you can suggest 5 could be a good answer if the problem weren't 2 + 2. But atm the problem is 2 + 2, so 5 is still a bad answer.
I'm not arguing that at all, you can't just assert whatever you want my argument to be as you please as a means to declare some kind of hollow victory in an internet argument. A cartoon villain is the type of character that acts exactly as evil as the scene requires him to be even if there was no logical consistency to his action. An actual nuanced anti-hero however has to either have some kind gradual transformation or some kind of consistent thought process that explains both his good and evil actions. This game practices the former, not the latter. The two Fernando personalities clearly contradict each other. This is obviously more of a Bakura from Yu-Gi-Oh situation than it is a Walter White situation. Except that here you don't even have that magic necklace to explain the sudden changes in his personality, so it's just straight bad writing.But you are basically arguing that right now, when you are demanding that the MC have to be evil through and through. Fine, you can have that preference if you want, but you are wrong about the inconcistency, the MC can both be an exploitable asshole and at the same time be a charming upbeat kind of dude who, in his own way, cares for his LIs. There is no contradiction there, because humanity isn't all black and white.
So now you have joined the ranks of pretending that the game doesn't tell you the MC will ruin the lives of the LIs and pretending that he isn't taking advantage of them, isn't exploiting them, isn't using them for his own pleasure and profit?
The dude agrees to impregnate his LIs in secret against their will, to fullfill the wishes of his more blatantly evil mistress. But you see no evil here?
The game isn't what you claim it is.
Just these tags in of themselves show you are wrong:
Corruption, Drugs, Domination, Harem, Humiliation, Mind Control, Slave and Virgin.
But you know what tag the game doesn't have? Romance.
I rest my case.
The game is more toward impregnation, the incest is depending on either you put sibling or no, if you put in no, then MC will sort of see her like a cousin or but actively pursue her. If you put in sibling, MC will try to avoid getting frisky with her unless you accept Mio's option to impregnate, Valeria will come in and dismiss the incest part so it won't so weird but it created a hidden incest because only Gloria knew he get impregnated by nobody, not his brother but other just saw Yosuga no Sora moment. (This depend on your initial setting) This later lead to Mio become blood hungry due to your "sexy time with Gloria" because you screwed up "literally and figuratively" To avoid this, you must avoid talking to Gloria or even think having sex with her.Game has some of the funniest writing on this site, especially with the side character hires, but what the fuck was that ending man.
Not only do we get no pregnancy scenes, not only is the "incest" tag in question now, but MC also goes off the deep end at the end for no goddamn reason. Sure, from the beginning he wasn't written as a pure good-hearted guy, but that is precisely how he acted with all the girls, implying he truly cared about them. It is entirely consistent to be a self-serving dick to strangers, and loyal as fuck to those you care about. Hell, it would be very consistent if the MC actually wanted to exploit the main girls in the beginning, then grew to genuinely care about them, in fact that was the impression I had of the Jessica situation to some extent.
And instead we get whatever the fuck that ending scene was.
Hell, if you wanted to make this work and have a decently happy ending, make it so you destroy the cloning machine at the end, and write it so Mio's concern was anyone having access to it at all, MC included. Then have the Valeria discussion make Gloria doubt her situation and feelings for the MC for a while, but have some explanation for why it's all bullshit, and she's actually his sister. Then write in a way for the harem to be accepted, this isn't rocket science, people have written semi-convincing stories with that exact plot point many times before. And then, extend the game with more sex scenes after the opening, a half a year time skip, and more sex scenes after that. For extra points, after all that, fast forward to happy mothers everywhere.
Would've been a slam dunk of a game, especially since the management mechanics are good, and the writing is otherwise solid too.