...er.. i'm sorry mister Steve.
i didn't mean to be so critic about it.
(she is actually ok, a little bit too giant & extremely big now, but some months ago, in previous builds, she was more like Deanna or Nurse, delicate, charming , gentle, gracious and sexy)
but since she's changed, it automatically updated and changed her bodytype as well to all amazing presets modifications we had on her in our maya character pool library. we can detect that because we can see the fainted name 'kyllee' in the upper corner of the preview modified maya\kyllle preview thumb.
so when we spawn kylle now, appears the new updated one, (not the old slim kylle we used to love so much)
please forgive my observation and outburst initially. i'm very enthusiastic about the project.
it might even be some strange bug, suddenly she turned into a
cloned version of Doctor Mercer, idk why specifically.
the bug might have to do with the fact we
imported a huge list and vast files of
so many maya presets from community into one big and
extensive maya
folder, so the female characters we want to select can probably not appear
correctly.
I will run some more tests and give you a new feedback on crashing\freezing when opening tab with so many new loaded presets, (even running on powerfull pc specs). But
thank you so much for answering, i never though i would talk to the man himself!
btw, on the positive note, any new improvements on all villages and outposts are welcome! we loved more options on
Max skeletons types and even more
Sethro skeletons found into the game too! the character library is
expanding, we love it!