Mod Ren'Py Being a DIK [S1/S2 v0.8.3 & S3 v0.10.1] Multi-Mod [Sancho1969]

4.90 star(s) 14 Votes

Siphon

Member
Aug 18, 2016
436
610
I like the MiniSat but not a huge fan of the UI/text box changes, is there a way to revert to the original defaults instead of the modified stuff?
 

Narcotic herd

New Member
Jan 18, 2025
1
0
View attachment 1673141

Overview:
SanchoMod Fully Cocked - In-game mod for Being a DIK
Multi-mod adds support for save descriptions, choice guide, custom stat screens, custom scene gallery, custom settings, custom fonts and more.

As always if you like the game please show your support for the Developer whose respective links are found below.

S1/S2 & S3 - SanchoMod Core v7b
Massive overhaul of core mod with 1,000's of cumulative hours in development .

This mod is huge in content and size.
Note: older processors will experience some lag simply due to resource demands.
Everything has been tested to be rock-solid as you've come to expect from SanchoMod.
Welcome to my personal sandbox, free of cat shit and fleas, shared to SanchoMod fans. Enjoy.

Updated: 12-15-2023
Game/Creator: Being a DIK / DrPinkCake /
Modder: Sancho1969 F95
Mod Version: S2 v0.8.3 / S3 v0.10.0 & v0.10.1
Game Version: S1/S2 v0.8.3 & S3 v0.10.0 & v0.10.1
Language: English

Features:
  • Improved aesthetics with animated mod menus/screens, all fully customizable to tailor your personal experience.
  • Too many story branches got you down 'cause you can't remember which of your saves is which? I gotcha covered. Includes the Original SanchoMod save description feature. Often imitated (including the use of my GUI buttons) the SanchoSave is more intelligent and efficient, saving you keystrokes as it autoloads the save slot descriptions and it also allows you to completely escape the process of saving if you wish (I've personally not seen this feature with other imitations). Feature can be toggled on/off anytime as desired.
  • Adds multiple exhaustive stats screens always accessible via the MiniMenu or Options menu. Resizable, toggle-enabled, various formats, and more.
  • Adds in-game walkthrough (ChoiceGuide) noting all variable changes and highlighting important choices. Can be toggled on/off at anytime, play as YOU want to play. You are not forced to view spoilers if you do not wish.
  • Multiple opacity and text sizing options to customize your experience including dialogue boxes, text and fonts, QuickMenu sizing and format versions, and more. All can be toggled on/off as desired, again allowing you even more control to tailor your experience.
  • Adds a custom fully unlocked scene gallery (SanchoGallery) that runs completely independent.
  • Adds professionally coded custom cheats (SanchoCheats) if applicable (varies from port to port). S1/S2 Includes dynamic variable and mini game cheat options.
  • Adds the ability to view multiple scenes (SanchoSplits) if menu choice has a scene/route split.
  • Dynamic MiniStat guide for FreeRoam, DnG, Hangout events, Mansion events and more.
  • Way too many new features to list.
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Installation:
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SaveFixer:
(Using SanchoModded saves in an unmodded game)
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Change-Log:
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SanchoMod GUI/Features (S1S2)
View attachment 1673164 View attachment 1673165 View attachment 1673166 View attachment 1673167
View attachment 1673168 View attachment 1673169 View attachment 1673170 View attachment 1673171 View attachment 1673174
Dynamic ChoiceGuide (S1S2)
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SanchoCheats (S1S2)
View attachment 1673209 View attachment 1673210 View attachment 1673211 View attachment 1673212 View attachment 1673214 View attachment 1673213 View attachment 1673215 View attachment 1673216

(Screenshot below explains the SanchoMod interface/features)
View attachment 1673222
If you enjoy my mods and guides, please consider smashing the "(y)like" to give me support. You won't see links or advertisements in any of my mods, all I ask is for your gratitude if you enjoy my work. Feel free to follow my profile where I post new mods, updates, and status of works-in-progress. If you find this particular mod beneficial and/or enjoyable, consider leaving a proper review and a "vote" so others might benefit from your personal experience. My personal thanks (as always) to the hardworking devs, compressors, and admins. Kindest regards and be well.

For those few scrub code bandits, please see the fine print below.
Special note to a couple wanna-be hack "modders" out there: I know you're stealing my code for your personal monetary gain. Keep it up and I'll call you out publicly with ample evidence.
Always give credit to the rightful creator, show respect, and don't get your hand stuck in the cookie jar.
Where is the link, i cant find it
 

jwhu

Member
Nov 25, 2020
121
49
Hey if i import a season 2, sancho modded save into season 3, and play season 3 from the start without sancho mod, will i still need to use the sancho save fixer?
 

InsaneINC

Newbie
May 31, 2024
80
50
Hey if i import a season 2, sancho modded save into season 3, and play season 3 from the start without sancho mod, will i still need to use the sancho save fixer?
That actually works fine without the save fixer. Only those exported saves tho anything else and you are pretty much screwed
 

TylerDurden77

Formerly 'Sammy99ma'
Aug 19, 2024
17
3
I play the game in joiplay by the pc version I installed the Sancho mod now the game isn't loading
Pls respond anyone
 
Last edited:

ThrowawayGuy123

New Member
Apr 26, 2020
1
0
Is there anyway to rebind the Sancho mod related hotkeys, specifically g being the ChoiceGuide toggle?
It makes it so you cannot open the DLC guide, which also uses g
 

zhang33mei

New Member
Mar 6, 2025
1
0
Reserved for pending FAQ

The main newest feature sets within the mod (for those already accustomed to SanchoMod) are the following:
  1. SanchoDiaBox toggle (found in the Options screen). Seamlessly changes from OEM dialogue box to SanchoMod custom. New bonus feature - adjust dialogue font size and dialogue box opacity while in game via [Alt+(ArrowKeys)].
  2. QuickMenu alignment (found in the Options screen). New bonus feature - The alignment changes dynamically depending on whether the OEM or Sancho dialogue box is on screen.
  3. SaveDescription toggle (found in the Options screen)
  4. SanchoAlerts (isolated custom notifications that are completely separated from RenPy's default notifications, toggled on/off along with the normal ChoiceGuide). New bonus feature - now receive alerts of potential scene/path splits as save marker points.
  5. SanchoGallery (improved efficiency and handling of isolated gallery, isolated MC renaming, improved start and ending screen transitions and more). New bonus feature - The "SanchoMod Menu" opacity slider (that normally controls the opacity of the MiniStat screen in-game) now controls the dialogue box opacity while in a scene replay. When back in-game it switches back to it's default of adjusting the MiniStat screen opacity. New bonus feature - Scene filters by character and/or scene type available as desired.
  6. SanchoCheats (found via the Options screen). Professionally and properly coded cheats that are rock-solid, including a reset button for stat changes that works intuitively and correctly every time. You asked for it, you got it...cheater. New bonus feature - alt character renaming, deep-rooted.
  7. SanchoHotKeys (in-game only). New Feature for Ep3! Alt+ArrowKeys for dialogue text size/opacity, Lower-case "g" for ChoiceGuide, Lower-case "m" for MiniStat, Lower-case "q" for QuickMenu, Lower-case "s" for medium SanchoStat, Lower-case "o" for SanchoOptions, Lower-case "c" for SanchoCheats. These work exactly as if you had clicked them in the MiniMenu or SanchoOptions, they just give you another way to do something faster or more conveniently. (Yes, I took the "s" key. Use shift+"s" or alt+"s" for screenshots)
  8. HotKey "S" Toggle (found in SanchoCheats) (it looked out of place in SanchoOptions where it really needs to be), works in real-time while in-game with no restart required. Toggle allows the HotKey to set to either the default "S" or the alternative "T". While in the "T" variant the user can take RenPy screenshots with the individual "S" key as well as the other multi-key assignments. This feature toggle is saved on a per-save file basis (it will always default to "S" when starting a new game so will have to be set to "T" each new game if that's the preference of the Player. When loading a save where it was previously set to "T" then it will be loaded as such).
  9. SanchoMod Volume Control (found in Preferences). Controls most of the sounds introduced by the mod separately from the VN's mixer.
I'll address each and other VN specific features in detail in this post (which is currently being drafted). I'll update this post periodically with those details and deep-dive into explanations as necessary.

Until then please enjoy and please consider leaving a review, a vote, or both. I'll never ask you for your "donation", I only ask for your appreciation if you enjoy my work. Best regards to you and yours.

____________________________________________________

Known Issues (issues known but not yet resolved):
  • Phone chat emojis are temporarily removed for those with ChoiceGuide
  • Music "favorites" are lost on game close. This is due to the way SanchoMod is checking if the music revert process has been done. I'll work on sorting it.
Resolved Issues (issues fixed and currently pending next mod update pushed to upload):
  • Resolved and uploaded - issue with MC's name change not being reflected properly in alt-character's dialogue when importing a S2 save.
  • Resolved and uploaded - issue of exception error during the Ep 9 freeroam drinking event.
  • Resolved and uploaded - issue of fatal exception thrown with new VarCheats when playing via Import rather than loading a previous save file.
  • Resolved and uploaded - issue of fatal exception thrown after removing SanchoMod and opening the Music player either from the Main Menu or in-game. DL the newest "SaveFixer" from the OP.
  • Resolved and uploaded - issue of fatal exception thrown after selecting a hidden mag in Maint Update 2.
Added Features (newest features added in the last maintenance updates):

S3 Maintenance Update 1: The "Because we're good like that" update:
  • Added an information notifier to the MiniStat if the player is using a save that will ultimately fail because they previously used some other mod/hack that carried over, and give you an automatic method to fix it (by clicking the green button):
  • View attachment 2268764
  • Added a SanchoNotifier during the JillLewd for an easily missable event variable (Ep9JillOrgasm) during in-game play. This does NOT populate during the SanchoGallery though, so as not to be intrusive:
  • View attachment 2262856
  • Improved VarCheats within SanchoCheats that are Branch specific as described in the post found here.
  • View attachment 2268783
S3 Maintenance Update 2: The "Money For Nothing and Chicks For Free" update:
  • Added a new event cheat for "Ep4ToldDerekAboutJade". Like the other cheats it's only populated as applicable to your current playthrough (in this case the player must have the affair with Jade):
  • View attachment 2285798
  • Added more hidden magazine notifications. Just like the others, if you are speed running the VN will stop at the alert so you don't inadvertently go past them. This feature, as it has always been, is toggled On/Off in correlation with the ChoiceGuide. So, ChoiceGuide Off means Hidden Item Notifications Off, etc:
  • View attachment 2285829
  • Added automated code allowing Episode Summaries to reflect any alt-character name changes the player may performed via SanchoCheats:
  • View attachment 2285782 View attachment 2285786
  • Even more improved VarCheats within SanchoCheats that are Branch specific as described in the post found here.
  • View attachment 2288174 View attachment 2288172
  • Enhanced the MiniStat to automatically get out of the way during FreeRoam if there's a right-navigation arrow, hidden object, etc. This animates to close the MiniStat and animates back open dependent on where the player has the mouse hovered so it works fluidly and intuitively. I made a quick post about it that can be found here.
  • View attachment 2288834 View attachment 2288844
  • After listening to all the bitching and moaning I've coded a proper Money cheat that uses the dev's code so you can't bork it out, specifics are described in the post found here.
  • View attachment 2288823
S1/S2 Maintenance Update: The "Redux" update:
  • Enhanced the MiniStat to automatically get out of the way during FreeRoam if there's a right-navigation arrow, hidden object, etc. This animates to close the MiniStat and animates back open dependent on where the player has the mouse hovered so it works fluidly and intuitively. I made a quick post about it that can be found here.
  • View attachment 2288834 View attachment 2288844
  • After listening to all the bitching and moaning I've coded a proper Money cheat that uses the dev's code so you can't bork it out, specifics are described in the post found here.
  • View attachment 2323280
  • Added additional SanchoCheats
  • Added all the latest SanchoHotKeys
  • Added MiniStat auto Hide/Show if the player has it open (during lewds, special events, etc)
  • Update much of the ChoiceGuide to be more uniform and refined
Pending Features (features coded in and currently pending next mod update being push to upload):
  • See above, the latest maintenance update has been pushed to release.

Porting notes archive details found here
Complete integrated Mansion Mini Game guide detailed here.
Mansion math consolidated by and credit to fakitap
牛逼
 

Varimatras

Member
Apr 29, 2017
178
181
Sancho, where are you Bro?
Are you allright, what happend, are you even alive...?
We need you back, playing this without your supreme mods doesnt feel right.
We miss you, not just for your mods, but you happy and always helpful easy going attitude and your help making some devs work better.
 

kirz

Newbie
May 24, 2017
74
43
I would love to but Scrappy developed a multi-mod for this game a while ago and I wouldn't want to step on any toes. I'm also very behind on other Mods but I don't rule it out, maybe an all-routes-open Mod can be developed.
Okay, I understand. I'm not belittling Scrappy's work or anything like that, but I thought you could continue Sancho's project since it's much more complete...
 
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