PotatoLewder

Newbie
Jan 19, 2022
30
24
No, you don't need to wait at all. This game is dead, and (screen my tweet) in october 2025 we get new "big update" with 2500 empty images and few arts, redesigned by AI. The best you can do is looking for more promising authors.
I though moders blocked you here... They blocked my other accs from posting here, lol.
 

Robert84MK

Member
Mar 9, 2018
286
143
No, you don't need to wait at all. This game is dead, and (screen my tweet) in october 2025 we get new "big update" with 2500 empty images and few arts, redesigned by AI. The best you can do is looking for more promising authors.
Well wee can wait, but I will not pay any money for hotfix to this game.
 
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The Anax

Well-Known Member
Game Developer
Oct 24, 2017
1,472
2,143
It's been many years since I played this. I remember being upset that I could seemingly fall to/ serve the totalitarian regime, but yet, it still would make me do heroic things and quests involving rebels and such. Is there any path on it these days where you are just loyal to the evil forces and play as that for the game?
 

Robert84MK

Member
Mar 9, 2018
286
143
It's been many years since I played this. I remember being upset that I could seemingly fall to/ serve the totalitarian regime, but yet, it still would make me do heroic things and quests involving rebels and such. Is there any path on it these days where you are just loyal to the evil forces and play as that for the game?
No, Mulan upload only Hotfix for Hotfix and no new content.
 

temptressDiana

New Member
May 2, 2023
12
8
Even somehow it's a shame that such a cool game in potential has become just a milking machine for money. The developer receives 2200 euro per month purely from the patreon, and therefore does not seek to do anything special. After all, why should he try, if the money is already dripping.
 

MayorDukalis

Member
Nov 18, 2023
324
93
It's been many years since I played this. I remember being upset that I could seemingly fall to/ serve the totalitarian regime, but yet, it still would make me do heroic things and quests involving rebels and such. Is there any path on it these days where you are just loyal to the evil forces and play as that for the game?
in the world people make decisions , but the authorities always decide everything for you , nothing can be done. In any country, no matter what the system is , the Arab Emirates / Russia / England or the USA , they have already decided in advance what to do , of course , democrats/republicans/communists/liberals make indicative “elections” for mortals.
Globalism still rules the world.
You understand that there is MI6 , CIA . Politicians and presidents are just the tip of the iceberg... Typical transactions , no matter a war somewhere , the fall of a bank , or anything else , people above have already decided for them and made them because they are profitable
So I’m not loyal to the forces of evil )):illuminati:
People are grains of sand...
 
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The Anax

Well-Known Member
Game Developer
Oct 24, 2017
1,472
2,143
in the world people make decisions , but the authorities always decide everything for you , nothing can be done. In any country, no matter what the system is , the Arab Emirates / Russia / England or the USA , they have already decided in advance what to do , of course , democrats/republicans/communists/liberals make indicative “elections” for mortals.
Globalism still rules the world.
You understand that there is MI6 , CIA . Politicians and presidents are just the tip of the iceberg... Typical transactions , no matter a war somewhere , the fall of a bank , or anything else , people above have already decided for them and made them because they are profitable
So I’m not loyal to the forces of evil )):illuminati:
People are grains of sand...
Holy cow! The game added all of that kind of stuff? That'd be awesome to be loyal to the forces of evil. Unfortunately, like I said the last time I played it kept making me do good things. When all I wanted to do was like turn everybody into the authorities and make them all mind-controlled slaves of the totalitarian regime. Boy that would be hot. So based on what you just said I'm kind of confused though, do I get to do that now? Or do I have to still be a pathetic good person?
 

reaper-kun

Member
Jan 4, 2018
226
646
Holy cow! The game added all of that kind of stuff? That'd be awesome to be loyal to the forces of evil. Unfortunately, like I said the last time I played it kept making me do good things. When all I wanted to do was like turn everybody into the authorities and make them all mind-controlled slaves of the totalitarian regime. Boy that would be hot. So based on what you just said I'm kind of confused though, do I get to do that now? Or do I have to still be a pathetic good person?
No, this is just his wet dreams. None of this included in the game.
 

PsychoTwo

Newbie
Sep 4, 2021
75
9
You see the note that you get in the hospital at the beginning of the game ? Can you really find the person that sent it to you or are you destined to be hypnotised in the lab ?
 

maxneulich

Newbie
Jan 27, 2019
19
15
You see the note that you get in the hospital at the beginning of the game ? Can you really find the person that sent it to you or are you destined to be hypnotised in the lab ?
Just don't go to the doctor immediately. Play the Main-Story until you get the Jammers in the rebel hideout.
 
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Oct 8, 2022
370
564
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Howdy! Here’s what’s up:
We really wanted to release the new version today, but it’s just too much work. The art is great, the animations are great, but I’d like to spend more time on animating and testing everything. We have all the assets, just need to make sure we fully utilize them.
In other words, we didn’t have time to test anything and I want the events to look prettier, so we’re going to work on them for a few more days. Nothing bad happened, nothing major, it’s just 4 events and that’s a lot of placing/animating/testing.
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This post is rather short, because I spent most of the time working, but I really did want to make it to wish you all a (late) merry christmas and a happy new year!
I’ll make another progress report next year, after the update, oh and I made the teaser picture (attached to this post) just for you, it’s not a part of any event, hope you like it!
Sincerely thank you all for your patience and support. We’ll release the new version relatively soon and the end is near!
 
Oct 8, 2022
370
564
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Howdy! Here’s what’s up:
We finally did it and it was a bit too much! =) It had to be done at some point and I am glad it’s now behind us - All 4 chief events are now “endgame” proof and we’re ready to add alternative options, repeatable versions and even new events that use this art in the future. We were itching to do all of that now, but the artwork has eaten all our time.
That said, we did add some new dialogue references, but to be honest, I don’t think there’s room for any of them in chief events, they just don’t feel “organic”. I want to have a separate dialogue option where you could discuss each individual thing that changed in Kira’s appearance in his particular case. So, this update is mainly about art in both existing chief events and in planned future chief events.
On the topic of art, it’s a lot and unfortunately it’s currently impossible to see 90% of what’s there. So, just for this version, you can customize Kira’s appearance in the chief officer’s office before viewing his events:
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(Kira’s appearance will return to normal once you leave his room).
Another thing worth mentioning is that there’s “Kira’s character art from the back” at the end of the fourth Chief Officer event, and while we did re-do it, it doesn’t have all layers, only the ones that can be currently unlocked. Those two poses are a separate beast and we’ll tackle it some other day.
With that out of the way, here’s the link:


Note: Saves work, just copy the entire save folder from the previous version into this one. But, since this is a rework of the existing events, you’d have to start a new game in order to see them.
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- Re-drawn and layered all 4 Chief Officer events (354 pics, was 68)
- New References to Kira’s appearance in Chief Events:
Cum (on face, boobs or pussy) and/or bodywritings;
Milk;
Nipple piercings.
- New Chief Officer dialogue art
- Re-drawn Chief death scene to match his new dialogue art
- Changed pink skirt to match new event art
- Changed pink skirt in “Legion 1” event to match new art
- Some fixes & changes:
Fixed “Legion 2” event not triggering properly during the market stage;
Locked the option to sacrifice Sharon in the Vivarium Barn, since it's an unfinished route (it wasn’t a bug);
Fixed “Legion 2” and “Party quest” being interrupted if a random Militia man spawned and Kira decided to go to prison;
Re-drawn the vaginal cum during Kira's “sleep” event.
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Thank you all for your patience and support! I’ll talk more in detail about everything and our plans for the near future in my next post, meanwhile, we hope you’ll enjoy this update!
 
Oct 8, 2022
370
564
Howdy! Here’s the first hotfix and hopefully there won’t be a need for any further fixes.

Basically, we just forgot that the older Chief art is also used in some other events, which resulted in a bunch of “missing pictures” bugs.

I would really love it if there were no bugs in our releases, but it’s impossible for us to test everything. The amount of pictures and their combinations mean that we’d have to test everything for eternity. This is exactly why your help in finding those bugs is invaluable.

To give you a better perspective, there’s 359 pictures in all Chief events, the “base” Kira has

294 pictures across 75 layers. If my Meth is correct, this means that there’s 86436 potential combinations (with just facial cum, with just nipple piercings, with just black hair, with black hair and piercings, etc.) and we ideally need to run this event 86436 times to test everything. That’s an “ideal” number, we cut corners by testing multiple layers at once, which still takes a long time, but this time around we succeeded in our testing (at least I haven’t seen any reports about visual glitches).

Then there’s a possibility that the new event messes up something else, which seems to be the case this time around. And, ideally, in order to test everything, we need to play the whole game (a few hours at least for 1 run) choosing different plot routes and all body mods. It multiplies testing time drastically. To keep them updates running we have to cut the corners a bit.

Anyways, I’ve been rambling for too long:) Here’s the link:



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- Fixed missing pictures in all New You events

- Fixed some typos in Chief Events

- Fixed Lev standing near Tolstoy when he’s supposed to be away

- Fixed a dialogue choice during Gym introduction being too long and clipping

Note: We did our best, but there still might be some bugs. And the main changelog is in a post directly below this one.

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Once again, thank you all for your patience and for reporting on those pesky bugs!
 
Oct 8, 2022
370
564
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Howdy there, fellers! Here’s what’s up:
In this post I wanted to announce our release schedule for the next couple of months and to talk a bit more in detail about everything. This post is more about plans rather than the actual content.

In a nutshell - The next update will be all about random encounters and we’re still layering the pole event at the same time. The work has already begun.
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First of all, let’s talk about the now upgraded Chief Events. I’m glad we did them, they had to be done, but they turned out to be probably the most complex thing we ever did.
When the “rework 1 older event” option won the content poll, I suggested that we would redo Chief Events because it seemed like “free real estate”, 4 events at the price of 1. And Moana eagerly jumped on board with this idea. If we dedicated more time to the “planning” part of our development and took a minute to think about this idea more, we’d realize that it won’t be easy or quick and picked something else. So, moving forward, we’ll do just that - think and plan more before doing anything. At least that’s my main takeaway from what just transpired.
Another technical difficulty that we faced was the fact that we reached the limit of rpg maker’s memory. Apparently, from what I understood, the dev kit has a 2gb limit of virtual memory for everything (code, art, locations, quests, etc.) and the engine crashes when you add something that goes beyond it. Which it did. We extended this limit to 4gb, and we could probably extend it further, but we should be mindful of what we add from now on. That’s one of the reasons why you’re seeing “missing picture” bugs from time to time - Moana removes stuff that’s no longer needed to save some memory (and because she’s a neatfreak of course).
But what’s done is done, let’s move on into the future:
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Above is the plan for our next couple of updates, I did talk about all of that in my previous posts, but here’s a summary just in case:
We won’t conduct another “fast” content poll until the release of V0.5h (prison pole update), because enough is enough and we should finally finish working on that pole. We’ve decided to work on a “scatter” update, which will include things that you picked in all our previous content polls, purely because it is currently the fastest piece of content that we can implement.
So, The next update (V0.5g) will add a bunch of content all over the place with the focus on short random harassments in the residential area. The idea here is to not use any new art and do the opposite of what we just did with the Chief events. It won’t be a big update, but it should make the game feel more immersive.
This should give us more time to finish layering the pole event and then we’ll release V0.5h. Which will add more variability to existing text, add more events to the pole and add in the missing branching options (Slut route of Katya’s dorm event, other 2 routes of AUG’s shop “Mausoleum” event). The whole “prison pole” arc should be concluded here.
After that we’ll return to the “fast content” polls release schedule. Where you pick what content we should implement in between of our planned updates. And, once again, we’re open to suggestions as our goal is to work on the things that you want to see.
V0.5i (Moana’s quest) is a quest that was completely designed by Moana, it is rather short, but it’s how she wanted it to be. If you’ll like it, Moana would write more content for our game, which would allow me to focus more on drawing. The text for it is ready, we just need the art.
V0.5k (System) is primarily focused on “Fetish Removal” that will be available through Polina (rebel base), but we also want to dedicate more time to the “interface” aspect of our game, stats, and to implement a “briefing” mini-story event that will connect the main plot with Vivarium.
Then we’ll return to Vivarium and will continue to have frequent content polls in between the planned updates. The goal is to completely finish the Vivarium arc and to move on to other unfinished plot points, like Katya, Olga, New You and much more.
That’s all when it comes to our planned updates, but there are other things that we’re working on at the same time:
-
Kira’s face overhaul
- Olga’s upgraded art
- More NPC artwork overhauls
- Upgraded outfits
- Finish layering outfits for pregnancy and some breast sizes
The above part has no release schedule, as I do not know when I’ll have the time to finish drawing all of that. I was slowly working on it all and I’ll continue to do so, but there’s still a long road ahead of me.
And now let’s talk a little about the next update:
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Note: Picture above is a Gif, so it might not load if you’re using a mobile device.
Like I’ve said, the next update will be all about random encounters. Mostly short ones, some lewd and some not. People just telling Kira to smile more, Kira’s fetishes triggering, characters commenting on her appearance, etc.
It’s still very early into development, so I can’t promise you anything concrete. Apart from a mostly comedic sleep event with “Lev&Tolstoy” and some random gopniks that would appear near Kira’s dorm and demand cigarettes.
The goal here is to work with the resources we’ve got and I don’t want to accidentally jump into another rabbit-hole that would take months to implement, so I unfortunately can not guarantee you that this new “bouncy” pose will make it into the game - we will do it last and in case it would turn up to be too technically complex, we’d finish it in another update.
Once we’ll have something substantial done, I’ll make another progress report and I’ll probably know whether or not the “Bouncy Kira” will make the cut.
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Anyways, that’s pretty much all I wanted to talk about today. We want to start this year strong and to pump out updates much faster than before, so we’re already hard at work with me writing the new encounters and Moana coding in various methods of their trigger.
Since there won’t be a content poll this time, we’re going to add in another skirt/shorts/pants to Kira in the next update. So, expect another outfit poll relatively soon.
What is your opinion on all of this? Do you like our current plan? Is there something else you’d rather see us work on? We are open to suggestions and I promise we will always listen to your feedback.
With that in mind, thank you all for your patience and support, I suck dick for cock!
 
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