Clemency

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Jan 21, 2024
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What are some efficient ways to raise MC physical stats? Can MC not be educated by the educator? lol
You can raise STR, DEX, Melee Combat, Ranged Combat, and Stamina in the Dojo. Caps should be 130/130/130/130/120, unless you are a Mountain Man, in which case the Dojo caps should be 200/70/130/130/150 I think. Something like that, unless there are exploits that allow you to go over the cap again. To get to 150 on Melee or Ranged Combat, you need crit on combat to gain +1 point. Crit from Deadly Strike or Crackshot does not count, so you only have around 5% chance of getting that +1 per attack you do. Training gets harder the closer you are to the caps so everything starts to matter. Fully upgraded Dojo, hire trainer, push it, the statue Aria gives you as reward during the mini interactions after her second and major questline conclusion, good start (from morning blowjobs), sexual craving is Satisfied or lower (Sexually-depleted), as well as certain Traits you pick that can give advantages or disadvantages.
I have at least half a dozen adult offspring working at different tasks but in the "Faction Overview" screen.....none are showing up. What am I missing?
This is for when you send children off in the Actions menu. They will be gone forever, but depending on their stats, traits, and fame/prestige, they can take up various jobs to give you a passive income and influence loss or gain.

(Make sure their corruption is not high or the slut/rapist jobs will overwrite their potential job class)

send children 01.png

It will look like this:

Screenshot 2025-03-21 130637.png
 
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desmosome

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Sep 5, 2018
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How do i start the secret garden quest? Do I just send Juno there to work or is there some other menu for the investigation? I had her working there for a week and nothing happened.
 

Zarkhy

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Nov 4, 2018
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How do i start the secret garden quest? Do I just send Juno there to work or is there some other menu for the investigation? I had her working there for a week and nothing happened.
First you need to buy the right book from the bookstore, and then talk to the owner about it.

Then, once you send a suitable girl to work there, a progress bar appears in the quest log and it's going to take a while to fill up.

Of course, to actually do the quest you need to be on a version where the quest has been implemented.
 
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Kunt

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May 6, 2018
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For MC it's mostlly the dojo, NPCs have passive options. There are some efficient ways to gain certain stats though.

Physical and Combat stats

- Melee and Ranged skill can both crit their way all the way to 150 with zero training (although I would recommend actually training ranged a bit)
- Strength can crit to 70 with melee attacks
- Dex can be randomly gained by killing Charuks (not sure what the cap is on that but I think 120)
- training dex up to 80 allows you to start in the close position which eliminates the need to ever waste your first turn moving in

Other mostly free stuff
- assigning some girls to morning blowjobs will get you to 90 willpower without ever having to train it
- caressing girls during seduction can crit your charm up to around 70
- fucking girls anywhere other than the dungeon can crit your copulation to 100
- whipping the girls in your dungeon can get flagellation to 120
- request sex can crit your manipulate up to 100

Actual training but with good success rate
- drinking whiskey and house wine at the Orient can train science to 50 and academics to 80 (random but pretty high chance)
- crafting crossbow bolts has a chance to gain artisan and blacksmithing with every click
- reviving a downed follower (with or without doctors kits) can raise medicine to 90
- rough fucking the girls in the velvet room can get bondage and flagellation to 70 each (expensive though)

Can't think of anything else other than books or classes that has good success chance.
you can also choose positions having 80 melee skill (Idk why Laika can do it from the start but I aint complaining

you can get 10% willpower if you have 100 atheist
 

Kunt

Member
May 6, 2018
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Yeah plenty of people prefer to stick with low salaries until they can passively cover the cost of more expensive mercs. I've tried it that way as well but I just find I progress faster by rounding up the top tiers immediately so I can maximize the amount of money I get from selling slaves. From a passive income standpoint I'm usually in the red for at least the first 3 months but slave and workshop sales are enough to make up the difference.



Right, Ayden is expensive up front but he comes with Wega armor which makes him by far the best tank you can get in the early game. I do play Grimdark/Dying World so he rarely gets much use out of his coil gun unless I randomly find some coil gun ammo from bosses I fight. He uses a whip pretty much full time in my games. Similar deal with Connor, he brings his own Duraplate with him so he's a bargain. Felix and Samuel only come with Combat armor so I do eventually have to spring for some armor for them.

I used to swap in Kate pretty early because of her shadowborn trait, but in the latest version she seems to be guaranteed to start at venemous so it's not really possible to use her for a few weeks unless you started with ridiculously high charm or manipulate. I usually start with poor stats in both charm and manipulate so I'm entirely reliant on dinner parties to get Kate, Cassius, Truls, and Aaron to a useable affection level. I don't bother with pool parties anymore since Dinner parties just seem superior in almost every way now (up to 4 affection per day for most of your house without the party animal trait compared to a max of 2 for pool parties). Pool parties are also capped at loving while Dinner parties are uncapped.

Once tier 5 bounties start showing up I usually swap in Bud and toss him an assault rifle and then a plasma gun since his ammo pack works at 0 prosperity as long as he's happy. I tend to go round up Clea asap as well for the same reason. 2 people with a working ammo pack is generally good enough that I never have to buy ammo since you occasionally get plasma ammo from tier 5+ bounty drops.
Ty for your detailed response, although I think I'm more comfortable chilling in early improving the house and training a little everyday I think. I've also tried starting with high manipulation to improve the shrine and just start spamming corruption to get a horde of whores to get me money pretty early.
What do you guys invest your money on? Seems like a workshop in the most profitable, more than taverns but I might be wrong. Do you guys just spam workshops in every part of the yard and the 2 slots in the city and spam building something in particular? I've never played mid-late game so I dont know much. I always restart early till I've gotten the start I like so I'm trying to expand my knowledge now.
 

desmosome

Conversation Conqueror
Sep 5, 2018
6,519
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First you need to buy the right book from the bookstore, and then talk to the owner about it.

Then, once you send a suitable girl to work there, a progress bar appears in the quest log and it's going to take a while to fill up.

Of course, to actually do the quest you need to be on a version where the quest has been implemented.
Actually, I just bought out all the books and nothing happened. I did browse through her books initially, and there was a conversation about her hiding something. Then the Secret Garden quest appeared. But I don't know how to actually investigate. Because I did have Juno working there for a while without anything happening.
 

Kunt

Member
May 6, 2018
156
120
Actually, I just bought out all the books and nothing happened. I did browse through her books initially, and there was a conversation about her hiding something. Then the Secret Garden quest appeared. But I don't know how to actually investigate. Because I did have Juno working there for a while without anything happening.
You put Juno working there, then you click the quest agains and check it the bar is getting filled.
Once it's filled you check journal again, it says that you can check your library. Apparently you have to have a book there already (like the one from the temple) but I cant tell you more cause idk.
 
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Zarkhy

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Nov 4, 2018
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Do we have to equip the guards and captain? Like does it improve their guard ability?
Does it improve their ability? No

Should you equip them?

There's a new feature coming where there may be raider attacks on your house if control is low. Not sure if equipment is necessary there, haven't tried it.

Actually, I just bought out all the books and nothing happened. I did browse through her books initially, and there was a conversation about her hiding something. Then the Secret Garden quest appeared. But I don't know how to actually investigate. Because I did have Juno working there for a while without anything happening.
You investigate by having the worker there AFTER getting the quest.

But like I said, you need to be playing a version where the quest is completed and not a WIP. Maybe post a screenshot of the quest log?
 

Clemency

Active Member
Jan 21, 2024
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There's a new feature coming where there may be raider attacks on your house if control is low. Not sure if equipment is necessary there, haven't tried it.
Do we have to equip the guards and captain? Like does it improve their guard ability?
Per the progress news in discord, in the new patch (alpha and upcoming public release), guard equipment now affects guard pool value, so they can resist raider attacks better.
Do you guys just spam workshops in every part of the yard and the 2 slots in the city and spam building something in particular?
I only get one Workshop. Manufacturing is very profitable, but I also like having other buildings. I keep the Elder Grove for Tori's sake. I get the Annex because I want 120 total NPC slots/space. I get the Stables because why not. I keep a Training Dojo. And I have a Gazebo. That is all 5 of my backyard slots. I have my one workshop outside, and a tavern just so I have a tavern.

A second Workshop might make Aria's second questline faster but after that, you can demolish it. After over 1000-2000 days, your workshop will probably look like this and you can just make do with one, unless you really keep using the production points (I keep forgetting to min-max market supply the later in the game I am and so my weapon market supply can sit at a low value and I forget for a hundred days to to use it up, pump weapons until 15,000 market supply so market supply can start going back down again):

Screenshot 2025-03-21 180447.png
 
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Kunt

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May 6, 2018
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Per the progress news in discord, in the new patch (alpha and upcoming public release), guard equipment now affects guard pool value, so they can resist raider attacks better.

I only get one Workshop. Manufacturing is very profitable, but I also like having other buildings. I keep the Elder Grove for Tori's sake. I get the Annex because I want 120 total NPC slots/space. I get the Stables because why not. I keep a Training Dojo. And I have a Gazebo. That is all 5 of my backyard slots. I have my one workshop outside, and a tavern just so I have a tavern.

A second Workshop might make Aria's second questline faster but after that, you can demolish it. After over 1000-2000 days, your workshop will probably look like this and you can just make do with one, unless you really keep using the production points:

View attachment 4667401
Damn, 120 foreman and 100 average discipline
Also you got 10 workers so that's a legacy version right?
How is the tavern money wise? What are your main sources of income?
 

Clemency

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Jan 21, 2024
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Damn, 120 foreman and 100 average discipline
Also you got 10 workers so that's a legacy version right?
How is the tavern money wise? What are your main sources of income?
1.) Workaholic has a chance to passively grow Discipline every midnight by +1 to a cap of 100. One scripted/unique NPC has the Stormchild trait, which has a chance to raise Intelligence by +1 per vaginal orgasm in non-bondage sex.
2.) Yeah. Using the console command SugarCube.State.active.variables.oldworkshop = true (or was it SugarCube.State.active.variables.oldworkshop = 1) brings back the legacy workshop.
3.) The tavern is earning me ~$1,800 per day at 1000/1000 Reputation with Gambling turned on but I have no prostitutes assigned. Don't want one, don't need one.
4.) Workshop Manufacturing is my biggest income source. My biggest passive income earner is the Catholic church though since I pumped over 1,500 days of Zapin Fields rations output to raising Catholic Church power (I own the Catholic Church via getting to 100 standing with them). Actually, no, my biggest passive income earner is Armand, because he gives me $40,837 daily from his accounting skills (my Business income is $64,405 per day and accountants' money earning scales off of your business income -and their accountant skills, administration stats, and intelligence)

Screenshot 2025-03-21 182832.png
 
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Kunt

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1.) Workaholic has a chance to passively grow Discipline every midnight by +1 to a cap of 100. One scripted/unique NPC has the Stormchild trait, which has a chance to raise Intelligence by +1 per vaginal orgasm in non-bondage sex.
2.) Yeah. Using the console command SugarCube.State.active.variables.oldworkshop = true (or was it SugarCube.State.active.variables.oldworkshop = 1) brings back the legacy workshop.
3.) The tavern is earning me ~$1,800 per day at 1000/1000 Reputation with Gambling turned on but I have no prostitutes assigned. Don't want one, don't need one.
4.) Workshop Manufacturing is my biggest income source. My biggest passive income earner is the Catholic church though since I pumped over 1,500 days of Zapin Fields rations output to raising Catholic Church power (I own the Catholic Church via getting to 100 standing with them). Actually, no, my biggest passive income earner is Armand, because he gives me $40,837 daily from his accounting skills (my Business income is $64,405 per day and accountants' money earning scales off of your business income -and their accountant skills, administration stats, and intelligence)

View attachment 4667452
May I ask where that bussiness income comes from? I've read te wiki and bussinesses dont give that much income and you have to invest a ton on them.
 

Clemency

Active Member
Jan 21, 2024
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May I ask where that bussiness income comes from? I've read te wiki and bussinesses dont give that much income and you have to invest a ton on them.
Income from factions you own or the Mosque scales linearly with their Power Value. As I said, I pumped over 1,500 days of food/rations earning from Zapin Fields into the Catholic Church. It was around ~5,850,000 rations by rough calculations (3,900 x 1500). I had no other uses for that much food and my market supply for food was already way capped, so sell price was very low, so it was free power value.
I also pumped a lot of swords into Fort Sera (labeled Marston Fort in the income screen), but this is mostly for the Masters of Raana achievement, because the power value to income conversion for Fort Sera sucks balls compared to Warrior's Hall (labeled Odensborg in the income screen) and the Catholic Church. My Warrior's Hall income is not high because this method of earning money is worse than just outright selling the items your Workshop made, so I did not pump swords into Warrior's Hall.

(This is a 2,500 days in-game save. Don't overthink your business income too much at Day 100 or even day 300 based on what I have at day 2,500. Craft knives. Craft rifles. Sell them. You will have time enough later to pump swords into Warrior's Hall when your market supply is at 15,000 and you are waiting for it to go down and you just want to see some passive income.)

Screenshot 2025-03-21 182822.png
 
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Lurker452

Member
Jun 13, 2022
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Income from factions you own or the Mosque scales linearly with their Power Value. As I said, I pumped over 1,500 days of food/rations earning from Zapin Fields into the Catholic Church. It was around ~5,850,000 rations by rough calculations (3,900 x 1500). I had no other uses for that much food and my market supply for food was already way capped, so sell price was very low, so it was free power value.
I also pumped a lot of swords into Fort Sera (labeled Marston Fort in the income screen), but this is mostly for the Masters of Raana achievement, because the power value to income conversion for Fort Sera sucks balls compared to Warrior's Hall (labeled Odensborg in the income screen) and the Catholic Church. My Warrior's Hall income is not high because this method of earning money is worse than just outright selling the items your Workshop made, so I did not pump swords into Warrior's Hall.

(This is a 2,500 days in-game save. Don't overthink your business income too much at Day 100 or even day 300 based on what I have at day 2,500. Craft knives. Craft rifles. Sell them. You will have time enough later to pump swords into Warrior's Hall when your market supply is at 15,000 and you are waiting for it to go down and you just want to see some passive income.)

View attachment 4667676
Would you be willing to share how you got Marston Fort/Sera income that high? I have 150 standing and my income is under $1,000 a day.
Is that just giving food to the Catholic Church until you reach standing 100 or did you do anything else there?
 
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