- Apr 14, 2020
- 210
- 277
So I guess you don't use Blender because it is more complicated, right? I understand that it is more permissive when it comes to elaborate scenes, but not having effects or poses "predetermined" or that you can buy already made, it takes more time to elaborate a scene.Yup.
One A6000 cost around 5500€ and I need to get at least two at once. (Reason down below.)
It's a custom-designed GPU Render(Server) Rack/Box that can hold a custom amount of GPUs. (10+. No limit.)
Besides the extreme upfront costs... It would need external cooling and my electricity bill would probably be 1500€+ a month. (I already pay 400€/month for 3x 3090s.)
And I'm almost certain, I will have to increase the goal again until I can actually afford it... and sleep well.
It was the plan to get one... but then I found out you can't run them with a 3090 in the same system.
And using only one A6000 would cost me a lot of rendering speed.
That's why I will go for two of them at once. So I don't lose any rendering speed and I'm pretty sure my system can hold a third A6000.
I just can't afford them at the moment.
Pretty much this.
I have to scale some stuff down (Character amount, etc.) to not blow out the 24GB Vram.
This can be solved by professional GPU cards.
And those cards are a must when I make the switch to Blender.
But that the scene lags like hell is just Daz's fault.
Blender is much better at handling gigantic scenes. It offers functions like Simplify, proxy, etc.
Daz also can't provide me with the tools I need for some really good animations... But it still holds up when it comes to still renders.
I am still a Baby 3D-Artist and there's still so much to learn. Even in Daz.
And I could buy MotionBuilder (Animation software) to use with Daz... But it costs 2000€/annual.
And all these costs of (Assets, music, Zbrush, Adobe, Marvelous, hardware, and electricity) are adding up.
Add Motionbuilder and the price of the two A6000s to this and things are going above and beyond.
I'll just have to work with what I have until I saved enough.
As long as I have a few A6000s before Blender, we're going to be fine.
The result you get is brutal in terms of quality, as they have said above, light years ahead of DPC (without detracting from their work), but that is costing you a lot of economic investment, it shows that you do this for passion, because anyone else would try to improve the margin of economic benefits.
It's a pity that people don't appreciate these things.