Alex24xx

New Member
Jan 9, 2021
13
7
The Virt a Mate Updater file on the first page triggers a virus warning for me. Also it says [Virus] in front of the filename. Is that just a joke or is that a real virus? Why even let it stay there for people to download if it is a virus?
 

Pheonix92

Member
Feb 5, 2024
282
495
The Virt a Mate Updater file on the first page triggers a virus warning for me. Also it says [Virus] in front of the filename. Is that just a joke or is that a real virus? Why even let it stay there for people to download if it is a virus?
This has been answered a 100 times already. Use the search option on the top to find your answer.

Besides, if you don't trust a website, you should not download from it.
 

dfghfgxn

Newbie
Sep 4, 2018
15
6
Does anyone have the Victoria Chase look from Life Is Strange?

There definitely was one, I remember using it a couple of months ago, but I had to reinstall the game. I've now skimmed through literally every page of both free and paid looks on the hub, but found nothing. I'm about to rip my dick off in frustration.
Any other LiS girls would also be appreciated, I have Kate and Rachel already. Thanks
 

meatslinger

Newbie
Feb 26, 2022
77
50
Does anyone know if there's a plugin-based way to animate a part of the body by just applying relative force to it and tying that in with Timeline? I want to do some animations which require momentary force being applied to parts of the body, e.g. a hand getting knocked in a direction, etc. but Timeline seems to only allow me to position controllers with hard positions, i.e. if I animate a body part in one context but then move the body and repeat the animation, the controllers are still locked there. I want to be able to move some parts around by just temporarily applying a directional force to them which then stops, and the controllers would then go back to normal, e.g. "at this time index, move this body part by 0.5 units on the X axis relative to its current coordinates and then stop applying force".

I could try to use invisible collision objects, but it's janky and there's the chance they'll "miss" the body part or hit something else. I want to be able to just make a specified body part move relative to its coordinates briefly and then let the controller take over again.
 

qqqqq1234

Newbie
Nov 24, 2020
73
86
Does anyone have the Victoria Chase look from Life Is Strange?

There definitely was one, I remember using it a couple of months ago, but I had to reinstall the game. I've now skimmed through literally every page of both free and paid looks on the hub, but found nothing. I'm about to rip my dick off in frustration.
Any other LiS girls would also be appreciated, I have Kate and Rachel already. Thanks
I remember this one. It was on a mega folder filled with a bunch of other video game character models, mostly by jinblade, NoOC and blender rodrigruez, which I can't find anymore either.
 
Last edited:

xvAresvx

Active Member
Nov 28, 2021
504
418
Does anyone have the Victoria Chase look from Life Is Strange?

There definitely was one, I remember using it a couple of months ago, but I had to reinstall the game. I've now skimmed through literally every page of both free and paid looks on the hub, but found nothing. I'm about to rip my dick off in frustration.
Any other LiS girls would also be appreciated, I have Kate and Rachel already. Thanks
;)
 
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Zellos

Newbie
Sep 23, 2021
18
6
Can anyone tell me if it is possible to take the body proportions of one character (say from a scene), and superimpose the “skin” and “face” of another character onto these proportions? Well, for example, can I put the look of Silvana on Lady Dimitrescu’s body? If so, where is this option in the menu?
 

moc587

Member
Jun 6, 2022
262
246
Can anyone tell me if it is possible to take the body proportions of one character (say from a scene), and superimpose the “skin” and “face” of another character onto these proportions? Well, for example, can I put the look of Silvana on Lady Dimitrescu’s body? If so, where is this option in the menu?
so if i understand that correctly you want just want to transfer body of one character, onto a different character right? while keeping other aspects like the face and skin the same. so that means you want to transfer the morphs that affect only the body to another atom. you can use this for it, the ui is confusing but it works. theres also this another which does something similar, but i haven't used it yet, looks really cool tho.
if you dont care about preserving the individual morphs, you can combine all of them into 3 morphs (face, body, gen) with this , and you can then load it onto any other charas.
 
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mrgokogt

New Member
May 4, 2020
1
0
Hi new here, what is the correct way of downloading scenes and plugins? is there a collection of needed plugins to download first or do i just download every scene with it's required plugins? I think that will just make the game file size much bigger than it should. If anyone can give me any advice i would be grateful.
 

testing321

Member
Nov 11, 2017
202
51
Today is the first time I know about this program. I wanna asks a few question please:
1. Is it a must to have vr tools? I read the reviews, many says it did not need it. But the first page says we need it.
2. How big is the total size installed as of today? 17.66GB or more?
3. What is the min sys req? I use a laptop ryzen i5 6600H graphics 660M 16GB ram and SSD 512GB. Is it adequate to run this program?

Thanks in advance.
 

Pheonix92

Member
Feb 5, 2024
282
495
Today is the first time I know about this program. I wanna asks a few question please:
1. Is it a must to have vr tools? I read the reviews, many says it did not need it. But the first page says we need it.
2. How big is the total size installed as of today? 17.66GB or more?
3. What is the min sys req? I use a laptop ryzen i5 6600H graphics 660M 16GB ram and SSD 512GB. Is it adequate to run this program?

Thanks in advance.
1.You can use it in Desktop mode and use the mouse to control your camera.
2.The application alone is around 17GB but as soon as you add some models(VARs) to actually use it , the size will dramatically increase. Mine is at 100GB and this is after I cleaned up and left only what I most need.
3. Your system will probably not be enough - this is a VERY intensive application.
I just loaded a scene to give you the stats - it consumed 18GB of RAM, 12GB VRAM and is keeping my 7900XT GPU at 60% load. This is on high settings.
RAM usage will also dramatically increase as you play around. My 32GB often run out.
 
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vasyapupkin96

Newbie
Dec 8, 2023
27
24
Hello everyone. As I mentioned before, there is release of updated cpu patch for , but I'm curious if this balanced SkinMeshPartDLL.ini for ryzen 5 7600?
Can someone help?

Mine config:
[threads]
computeColliders=6
skinmeshPart=6
skinmeshPartMaxPerChar=6
applyMorphs=6
applyMorphMaxPerChar=6
#affinity=1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16
affinity=1,3,5,7,9,11
engineAffinity=1,3

[threadsVR]
computeColliders=6
skinmeshPart=6
skinmeshPartMaxPerChar=6
applyMorphs=6
applyMorphMaxPerChar=6
affinity=1,3,5,7,9,11
engineAffinity=1,3
[profiler]
enabled=0

Chatgpt suggests:
[threads]
# First core = 1
# Skip every second core if SMT is enabled in BIOS.
# For Ryzen 7600, you would use cores 1, 3, 5, 7, 9, and 11.
# If SMT is disabled, you could use cores 1, 2, 3, 4, 5, 6 (but keep the highest performance ones).

affinity=1,3,5,7,9,11

# Set the number of threads per task.
computeColliders=4
skinmeshPart=4
applyMorphs=4

# This will use the maximum number of threads to maximize FPS.
# You can leave this as 4 if you want to balance performance, or adjust depending on scene complexity.

skinmeshPartMaxPerChar=4
applyMorphMaxPerChar=4
 

testing321

Member
Nov 11, 2017
202
51
1.You can use it in Desktop mode and use the mouse to control your camera.
2.The application alone is around 17GB but as soon as you add some models(VARs) to actually use it , the size will dramatically increase. Mine is at 100GB and this is after I cleaned up and left only what I most need.
3. Your system will probably not be enough - this is a VERY intensive application.
I just loaded a scene to give you the stats - it consumed 18GB of RAM, 12GB VRAM and is keeping my 7900XT GPU at 60% load. This is on high settings.
RAM usage will also dramatically increase as you play around. My 32GB often run out.
Thanks a lot :)
 

xvAresvx

Active Member
Nov 28, 2021
504
418
Thanks a lot :)
each scene each character for it to be displayed requires dependencies and some of them have 70 and 80 dependencies and all of this is downloaded to your folder in the application so my advice is to download only what you need right now because the application can greatly increase the weight) my application takes up 1 TB (and the more var files you have in the folder, the slower the application will work! from 6000 var files the application already starts to load slowly (
 
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xvAresvx

Active Member
Nov 28, 2021
504
418
Hi new here, what is the correct way of downloading scenes and plugins? is there a collection of needed plugins to download first or do i just download every scene with it's required plugins? I think that will just make the game file size much bigger than it should. If anyone can give me any advice i would be grateful.
tsk if you download scenes in the hub they are downloaded already as absolutely necessary) but in the hub there may be a frame and it is written there that there are no such dependencies on the hub and you will have to either find these dependencies or it is better not to download this scene or character!
 

testing321

Member
Nov 11, 2017
202
51
each scene each character for it to be displayed requires dependencies and some of them have 70 and 80 dependencies and all of this is downloaded to your folder in the application so my advice is to download only what you need right now because the application can greatly increase the weight) my application takes up 1 TB (and the more var files you have in the folder, the slower the application will work! from 6000 var files the application already starts to load slowly (
OMG.....
 
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